+1 .... have 100's of "undesirable" advs in star menu. Can't bring myself to delete them, especially now that they can be stacked. Would be nice to have some use for them.
+1 .... have 100's of "undesirable" advs in star menu. Can't bring myself to delete them, especially now that they can be stacked. Would be nice to have some use for them.
Remember the times that different bonuses ran for a period of time? For example all explorers find 10% more marble and things like that. I would guess that doing something similar for adventures could work the same way.
Sorry, but I've slept since then...
+1
I was not here before they were nerfed. So I have no knowledge of how they used to be. There are quite a few adventures I never do. I dont think many do them more than maybe a few times to try them out and maybe get ach.
Resources must have been used to make them, - so it is a waste that they are not considered totally useless by players.
We all have some adv that we dislike for various reasons - so it is not 100% clear what advs we are talking about. That said I do think that some of them could use a makeover.
I am thinking of Wild Mary, Victor the Vicious and Gunpowder.
It will always be a matter of taste - I can think of others that many players like, but that I never do. But then I can find someone to give them to.
The co -ops also have a pretty bad loot compared with the effort and time needed to find players who want to do them at the same time.
There is also new advs/scenarios no one wants to do. (Riches of the mountain and Storm recovery) Even when they pop up in bonus quest - the amount of resources needed to do them does not match the reward.
It looks as if they think that raising drop rates on the worst of them - so we get spammed with them will help
I have 177 whirlwinds in star.
Anything that can be done to even this out a bit has my vote
If for some reason support feels the need to edit what I wrote, please delete entire post instead, dont put words into my mouth that I never said.
Victor the Vicious crops up for a Guild Quest. Back when we only had Taverns, BHG's and Vets, Wild Mary was one separating the noobs from the players. Unfortunately the nerf badly hit co-ops and Ventures had made Whirlwind even more unattractive. As for Riches of the Mountains and Storm recovery go they are only unfeasible to players under level 62.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's
++1 oh yes i like this idea very much
maybe not make rewards higher, but have an extra roll for a good piece of loot, as well as something guaranteed, e.g. coins
if this idea were to be taken up plz note bb, we still wont be interested if its an extra 10 coins and a 1% chance of a dark castle
maybe a reward according to how many u do in a week, or as a guild quest and how many guild does in a week.
Last edited by vigabrand; 13.02.17 at 11:40.
+1