I want 5 of each. No wait - 10. Oh heck, let's just make all the special generals unlimited so I can have hundreds
Although, would that no longer make them 'special'?
Um....
Sorry, but I've slept since then...
I encountered this bug on VLT.
I calculated 120 sec block length for the camp before the 3rd boss, but that was not enough, lost a lot of troops.
Next time I sent 2 generals with 1R, and several seconds later a third one with the previously calculated 105ES+95C, so I expected to block the camp for 20+20+120 sec, with loss of 2 recruits.
But after the first blocker started to hit the camp and the others arrived, the second general with 1R and the third with the real army were somehow swapped, and the real army finished the camp after 20+120 sec, just a few seconds earlier than the 3 main generals killing the boss.
So I lost 1R, ~100ES, 95C, and the second blocker general came back intact with 1R.
Last edited by unyuny; 15.02.17 at 10:44.
I just figured out this could confuse some players, to cancel their adventures instead of cancel invitation if they got 2 adventures as the same time:
Will the new generals become available at future events or do we have to buy them with gems?
They are 7k gems in test zone currently
Some good fixes there.
I hope that they would fix the Travelling Erudite explorer who goes after artifacts such as good buffs; too often they come back with a cheese sandwich, that is pretty useless. Far too often.
Likewise I hope that they would fix the Bean-a-colada Explorer who goes after beans; too often they come back with coal, that is pretty useless.
Likewise the Pillager Explorer often comes back with Storm Recovery and quest, its OK once, but useless and far too expensive and not worth the effort after that. Just an absolute waste.
You spend a lot of time and resources creating books, tomes, manuscripts, codex's educating these fellows only for the uneducated explorers to come back with more loot. It is a very disappointing part of the game.
I would like them to fix the MOD so that he has a battle time of 30 seconds (instead of the present 10) so he can be used in many blocks, instead of being just about absolutely useless.