Originally Posted by
Dorotheus
Have to disagree with you, the new General skills will not stop the current guides working. If they stop working then that is a indication that the player has done something wrong not the guide writer. One ramification of the new skills is that unlike Geologists and Explorers adding a skill to a general can affect the results of other generals battles, we don't have this happening with the old science skills. If done correctly the result of giving a General a skill will just be a better outcome to battles, which is to say the current guides will be working better than before.