+1 for "Working together should be the main goal…". I like the idea that guild quests might be about working together to achieve some common goal together. Other than just do a solo quest. In our guild, we are trading together, adventuring together, having fun together. And as Iro have suggested, WotS (and other solo adventures) is a bit out of this scheme.
+1.
It was an unfortunate coincidence, but I just started to upgrade my barrack (24h) shortly before the new quild quest (maybe it was a mistake), so I was unable to train new troops to complete Witch of the swamp. I was 100% until then so it's made me sad.
+1
I've been hit with WOTS twice within a week, which really sucked.
+1
Guild quests should have an element of teamwork, be it a buff for a particular resource or trading with another player to obtain an item as a gq task, I feel adventures should fall into the same category where another guild member can be of assistance and that it not be a solo 1 player adventure day after day which is what Wots falls under.
Please look into replacing this adventure with one that allows for more than 1 player, it will build teamwork and ease frustrations.
-1
Never had to do a one player adv for guild quest. I only had to do VLT or other adv for more than one player. I would love to just have wots.
So please either leave it be - or make more guild quest. Even better - look at statstics and remove those that no one wants to do.
If for some reason support feels the need to edit what I wrote, please delete entire post instead, dont put words into my mouth that I never said.
+1
Guild Quests should be for the guild. Requirements whre people can help and work together to support each other.
WOTS whilst an easy adventure gives no scope for supporting newer players and it is lower level players who get tasked with having to do this adventure. These are the guys who do not yet have the economy OR population size to support multiple adventures per day... they may be stuck in a stealing from the rich or something which at the level these WOTS is being asked for guild quest .. stfr took me at least 24 hrs to do. Also as barracks being upgraded prevents them from building an army up in time just think there should be better ways to help and support especially the lowest level players to complete guild quest ratherthan them being stuck on their own for it.....
HOWEVER .... please don't even think about swapping woodcutter (a one player) for ToK/Oil Lamp/City/Sea Snake!!!!!!
I do agree! Cooperation should be a priority in guild quests. One odd 1 person adventure is OK but 4 out of 7 is not!