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Thread: [Feedback] Ask Me Anything

  1. #51
    Architect of the Empire
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    Denmark
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    Newfoundland
    Not sure I understand the concept of this "event"
    I would prefer that we got answers of game related issues on forum also when there is no event.

    That said I think it is much better now than a year or so ago. Most issues have been answered, but there is still lots of stuff that keep poping up over and over, and we never seem to get an answer. It might very well be that BB got the message and this is stuff they do plan to correct or implement. but if we cant read somewhere what the plans are or get an answer when we ask, how can we know?

    I have read through most of the questions, and there are many of the questions I was thinking of- when I say we need feedback. That alone should suggest that I am right. But as said by others, doing it this way means BB gets a huge lot of crap to sort through also, because you told people to ask about anything.

  2. #52
    Architect of the Empire
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    Sandycove
    Looking through the recent posts it's clear there is still confusion about which "Ask Me Anything" thread is which. C'mon now local team.

    ~~~

    Quote Originally Posted by MutantKid View Post
    I have no interest in what a dev played in the 90's or what his view on life is, so cant see why BB wants "any question" and not specifically questions and ideas about the actual game!
    In the same way it's nice when BB recognise the player base as people and not just ravening hordes it can be fun to get to know a little about the BB_People behind the scenes, as people and not just flashy colours flitting through chat or invisible mysteries lurking in an ivory tower. If they're up for it, and it appears they are, I say more power to them.

    Have to agree there are a lot of questions that could be answered by regular players but that raises the question of why people aren't asking in regular chat or here in the forum on average days when there isn't an Official questions event.

  3. #53
    Pathfinder
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    Dec 2012
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    uk farnworth nr bolton
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    Sandycove
    Hi BB
    i would like to know why don't you get more resources back when you demolish a level 2 or high buildin you only get back as if it was a level 1

  4. #54
    Pathfinder
    Join Date
    Jun 2013
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    Northisle
    Wnat about a timer showing how many hours & minutes to go before daily quest reset? before collectible reset? ty

  5. #55
    Ruler of the Land
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    Jun 2012
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    Milky Way
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    2,158
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    Sandycove
    do not pass go, do not collect 250 gems
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #56
    Pathfinder
    Join Date
    Aug 2015
    Posts
    2
    World
    Newfoundland
    are the below features possible and considered in the future?
    - sending geo's & explorers in bulk. just like sending generals, select what action you wish, and then sending them in bulk by checking which unit you wish to send out.
    - delete all in PH, RPH, Barracks (someone already mentioned this i believe)
    - in order to handy reorganise the island, instead of moving all buildings 1 by 1, sometimes multiple time, it would be a lot easier if you can remove buildings into your STAR menu (keeping their original level) and then redeploy them from there. this would allow to clean up everything movable, because some aren't (store houses ect) and start from scratch to perfection the productivity.
    - sending goods in bulk: today you have to Send 1 type of goods at a time. can you allow MORE please? open a trade window, select the items and their quantity and then select your receiver. all you need is to redesign the left side of the panel, instead of 1 big icon, just use smaller one, line items for instance. so you can have up to 3 or 5 line items per trade.
    - would you ever consider allowing more than 10 gem pits?
    - EXP based quests instead of adventures & other missions.
    - 2nd book binder :'(. 1 takes infinitely to properly upgrade your geos and explorers. with the new general upgrade feature, this is going to frustrate ppl a little more.
    but also, not just 1 by 1, bulk requests for multiple books for instance so you dont have to look after the 12h timer all the time.
    - endless iron/gold/tit/ gran/ marble/stone/ ..... mines 3 of them please just like copper
    Last edited by Labeler; 17.03.17 at 08:01.

  7. #57
    Wordsmith Larili's Avatar
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    Sandycove
    Well at least we know that there are sixty pages of players that know where the forum is
    Are we to be told of adventure changes or not? 1 Month on and still SNEAKY RB changes have not been mentioned

  8. #58
      Glorious Graduate
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    Warren, Ohio
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    Northisle
    Quote Originally Posted by Dorotheus View Post
    do not pass go, do not collect 250 gems
    Go directly to Jail. Do not pass GO, do not collect $200

  9. #59
    Glorious Graduate
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    Jan 2012
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    Quote Originally Posted by MutantKid View Post
    I have no interest in what a dev played in the 90's
    I'd agree with one notable exception.
    All Devs should be forced to play Volker's original masterpiece until they realise what made it such a great game, then perhaps they'd understand why we love Settlers and why it worked so well without trying to stuff in irrelevant things like Pvp to try and attract members of the Fakebook generation away from genuine PvP games. There's already loads of very good Pvp games out there, there are very few quality building/god games.

  10. #60
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Darkest Dorset
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    Quote Originally Posted by TOcvfan View Post
    I was wondering if ever would go away from the insecure, slow and unstable flash player?
    now that there are several other stable and faster options
    even adobe wants stop it because it is insecure, slow and unstable.
    Even though I'm forced to live on a very restricted income, I would happily have paid a subscription to a proper "client/server" implementation of the game instead of having to suffer the vaguaries of Flash, it's so limiting even when it does work and quite often proves to be a barrier to playing.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

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