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Thread: Second MMA?

  1. #1
    Glorious Graduate
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    Jul 2012
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    Sandycove

    Second MMA?

    Hi,
    how useful is to have 2nd MMA in army?
    I cant make my mind should i go with eggs for MMA or rare buildings
    What do u guys thinking would be the best choice?

  2. #2
    qawpaw
    i have 3 i rarely use them since we got the 3 new gens.

  3. #3
    Battle Hardened Contributor
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    Northisle
    Quote Originally Posted by czezz View Post
    Hi,
    how useful is to have 2nd MMA in army?
    I cant make my mind should i go with eggs for MMA or rare buildings
    What do u guys thinking would be the best choice?
    Very! I got my 3rd MMA now and lovng every second of having him. Always buy generals that you can nevr ever get again, you will regret not buying them down the line.

  4. #4
    Brotherjon
    I would prioritise getting the mma, then explorers if you can, since these are not tradable and will come in very handy. You can always buy improved windmills, butchers and silo later on in the trade office with gold coins, but you can't buy the specialists in the same way.

  5. #5
    Glorious Graduate
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    Jan 2014
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    Newfoundland
    I use 3 MMAs for the RBs I do, and 4 for VLTs. So I'd definitely get the MMA.

  6. #6
    Ruler of the Land
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    Sandycove
    You don't say which buildings. But the first rule of events is to get the event items you can not get from trade first, so that's the Generals, Explorers and Floating Residences first. For the Generals and Explorers you just get just one chance a year to get them. A second MMA will save you a lot of troops and time which in turn means less resources required to run adventures. The biggest impact is at event time as you will be able to do more adventures during the events giving you more buying power in future events. Not all the buildings will translate into more buying power during events.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  7. #7
    Jolly Advisor Kriegor's Avatar
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    Get as many MMA as you can. Very useful and saves a lot of troops and time on high level adventures. Or just for bragging rights

  8. #8
    Ruler of the Land Xibor's Avatar
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    Sandycove
    Quote Originally Posted by Kriegor View Post
    Get as many MMA as you can. Very useful and saves a lot of troops and time on high level adventures. Or just for bragging rights
    I completely agree. You can't have too many.
    Sorry, but I've slept since then...

  9. #9
    qawpaw
    they are expendable, i never use mine, since 3 new gens arrived mma s***s.

  10. #10
    Architect of the Empire
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    Newfoundland
    Quote Originally Posted by qawpaw View Post
    they are expendable, i never use mine, since 3 new gens arrived mma s***s.
    Dont know what game you play - I just got my number 5 and would gladly go for number 6. If you do big adventures like the fisherman chain and the alibaba they are very useful. Also nice doing fairy tale. I would say as others. Get mma and explorers, then vet and maybe MoD and floaters. The buildings you can get anytime in trade office. MoD is useful as a block general if you dont want to wait 30 minutes for tavern general.

    What you need depend on you level and how you play the game. Last year I did not to for Vet number 4 - then came fisherman chain and I could use him, so you never know. If you like to do big adventures and dont want to sit around waiting for gens to wake up - you cant get enough mmas. If you like to save troops by doing big blocks and want to sent mma as first wave you cant get enough mmas.

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