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Thread: [Feedback] Change Log 16.05.2017

  1. #11
    Erudite Pioneer
    Join Date
    Apr 2012
    Posts
    99
    World
    Northisle
    Since we are getting a new skill tree, it would be very nice if we got a day of free refunds for our existing skill trees.
    I don't know about the rest of the people, but I have invested a lot of books over the years in some skills that are no longer useful to me at all (for example Geologists' skills for certain deposits that I no longer have to look for). That's just an idea, of course, but I'd be very grateful if BB took it under consideration...

  2. #12
    Brotherjon
    Looking forward to the update. Can you clarify the fast learner skill? if defeating a camp leader, does he earn xp on just that camp or for all the other camps left in that sector that fall as a consequence?

  3. #13
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    Quote Originally Posted by numa View Post
    Since we are getting a new skill tree, it would be very nice if we got a day of free refunds for our existing skill trees.
    I don't know about the rest of the people, but I have invested a lot of books over the years in some skills that are no longer useful to me at all (for example Geologists' skills for certain deposits that I no longer have to look for). That's just an idea, of course, but I'd be very grateful if BB took it under consideration...
    Not happening: http://forum.tsotesting.com/threads/...ll=1#post45813

  4. #14
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    Quote Originally Posted by Koraku View Post
    1-Up
    The general recovers instantly after their first defeat in every adventure.

    So... it only works once per adventure? This would be instantly useless in that case compared to an earlier iteration where there was just a %chance of revival upon defeat.. (read: mma-1r's)
    That is probably exactly the reason they changed it to prevent people suicide crawling adventures too easily. There is also another skill already reducing the time.

  5. #15
    Jolly Advisor
    Join Date
    Sep 2012
    Posts
    186
    World
    Northisle
    Why rename something that is perfectly clear (attack weakest unit first) into something that does not give any information (flanking). And when can we, comment on/ask questions about, the skill tree? Some of the skill descriptions are (still) not clear.

  6. #16
    Erudite Pioneer
    Join Date
    Apr 2012
    Posts
    99
    World
    Northisle
    Quote Originally Posted by Mannerheim View Post
    thanks for the info!

  7. #17
    Nifty
    Join Date
    Feb 2013
    Posts
    57
    World
    Sandycove
    This is a great update, I just hope there is going to be an update to the Bookbinder or we're never going to be able to produce enough books to upgrade them...

  8. #18
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Quote Originally Posted by MrLecti View Post
    This is a great update, I just hope there is going to be an update to the Bookbinder or we're never going to be able to produce enough books to upgrade them...
    Far as I'm aware no update to bookbinder planned but a fix for the difficulty in obtaining book recipes for the RPH is currently on test.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  9. #19
    Nifty
    Join Date
    Nov 2011
    Posts
    64
    World
    Newfoundland
    this is SOOOOO clear
    "The shop limit will be increased for the following specialists: Master of Defence, Master of Martial Arts, Veteran, Battle Hardened General, Savage Scout and Lucky Explorer, depending on the number of these specialists already owned."
    :-S

  10. #20
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    The new limits are probably event/offer specialist + merchant specialist count combined, ie. max 6 mma or 5 lucky explorers per player. If you own less then you can buy the remaining with gems.

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