Please feel free to leave your thoughts and comments on the Change Log for 16.05.17 below.
The original post can be found here.
Happy commenting!
BB_Saqui
Please feel free to leave your thoughts and comments on the Change Log for 16.05.17 below.
The original post can be found here.
Happy commenting!
BB_Saqui
The shop limit will be increased for the following specialists: Master of Defence, Master of Martial Arts, Veteran, Battle Hardened General, Savage Scout and Lucky Explorer, depending on the number of these specialists already owned.
is it possible to get some more precision on that point? does it mean:
1) back to one if you have bought one from shop and stays at 1 otherwise
2) Will be increased to the maximal amount of available gens - the amount you have like 6 Master of Martial Arts - the number of Master of Martial Arts you already have
3) something else
Great to have new stuff, tyvm BB
Could the new limits be clarified on the specialists? Are we to presume, for example, that anything up 6 MMA's will be available (6 being the most any one person could possibly own this far having played the game long enough to get them in events?)
Yay the big update finally
Thanks BB
Hello People
does this mean the limit for lucky explorers will be raised to 5 ?
1-Up
The general recovers instantly after their first defeat in every adventure.
So... it only works once per adventure? This would be instantly useless in that case compared to an earlier iteration where there was just a %chance of revival upon defeat.. (read: mma-1r's)
Is not so bad for Nus, MMA, you will get instantly extra suicide attack and coupled with "Just a flesh wound" skill, they will be up in 1 h and 12 min after each had done 2 attacks.
Will skilling generals only be available once reached a certain level? Would hate to see loads of new players skilling their tavern generals to fight faster and then having to re -skill them when they get fast generals and wish to block. That would seem a recipe to lose a fair few dis-enchanted players.
Yes but not for repeated suicides after the 1st
"Cannoneers' ability to deal bonus damage when destroying defeated enemy camps has been renamed "Demolition" and extended to Besiegers."
Right now I have no idea what this^ means, anyone can explain please?