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Thread: guild co-op throthy

  1. #1
      Quartermaster
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    guild co-op throthy

    Im just thinking that a trophy can be introduced into game, that all guild can join in and kill bandits, can be open to come and go at will and separate to the normal 2x ady cap
    this would give guilds a tad bragging rights, though not pvpoo also balance game re new harder gens, skills and gem bourt genrals
    would add planning and fun into guilds cos some camps will require multi kills and harder to take out
    Last edited by Salem_Warrior_1; 28.05.17 at 10:48.

  2. #2
    Nifty god666's Avatar
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    +1 good idea

  3. #3
    Nifty
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    not for me but nothing against it, reminds me too much of cross server event lol

  4. #4
    Ruler of the Land TheVictorious's Avatar
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    +1
    Hello People

  5. #5
    Ruler of the Land
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    I believe a baby stroller has more chance of winning the Indi 500 than flash has of running this idea.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #6
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    very grown up answer doro ty

  7. #7
    Architect of the Empire
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    +1, i think

    some kind of decent rewards like special res's maybe would be good for guild participation stuff as co-ops seem to be the only teamwork thing we have, but i dont really understand what salem is suggesting
    Last edited by vigabrand; 28.05.17 at 21:09.

  8. #8
    Jolly Advisor Kriegor's Avatar
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    I believe a baby stroller has more chance of winning the Indi 500 than flash has of running this idea.
    I want to see this

    I think we already have what you described. In the form of the truly awful CO-OP's.
    The only thing missing would be the ability to leave and rejoin.

    I have not found it easy to get interested or to get anyone else interested in CO-OP's. The rewards / effort/ difficulty in getting everyone there at the same time. It just to hard and not worth while. Being able to join and leave would help i suppose.

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