So, I'm about to invest codexes into MG. However I have big issue. All guides for skills suggest putting 3 maintenance+2 garrison.
My problem is that you never use more then max 200 artillery (most often like only 100 besiegers are used on MG) and only on few of the camps. Though smaller camps probably are taken out more efficiently by ANS or VAR. So 2 maintenance + 3 garrison are better on champions rather then on MG? Still, there are adventures nord-like, which go rather with xbows. I fail to see any xbows or mounted marksmen skills in general science. Having 2 MG+champs usually speeds doing the adventures. For sure there are few camps, where +10 dmg to artillery will give huge boost, but in majority? Plus I never do evilj guides. I do only wiki ones.
What should I pick for best long run, for best overall performance? Should I set for 3 maintenance+ 2 garrison on my MG or 2 maintenance +3 garrison?