Hi all I'm hoping that some more experienced players can give me a bit of insight into these two skills:
- sniper training (increase longbow & regular marksmen min attack by 45/85/130% and max by 5/10/15%)
- unstoppable charge (increase swift unit max damage by 1/2/3 and give 33/66/100% chance of splash damage) I think this is cavalry, knights and mounted marksmen?
I've just hit level 50 (yay!) so I'm trying to skill my generals in a 'future-proof' way and make them useful for the Evil Queen chain / Ali Baba adventures whilst still being helpful to me now on the normal adventures. I've done a few Valiant Little Tailors but none of the other fairytales yet.
I've looked at a few set-ups that people have posted on the forum (thank you for these btw, they really help guide those of us who are not too clued up on the combat systems) but very few put books in these two skills. Based on my current level, I would agree as I rarely use longbows or cavalry but obviously have no experience of using elite troops yet.
Which (if any) generals would these skills work on? Do they need to be coupled with other skills to make them effective? Will I regret not picking them if I follow the general consensus of set-ups on the forum?! Or am I missing an obvious reason (most likely ) that most of the guides seem to be ignoring them?
Thanks in advance for your help!