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Thread: Rework.....3 X Fast BK's with skills

  1. #1
    Nifty
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    Rework.....3 X Fast BK's with skills

    Taking advantage of JOG First aid & Navigation crash course ......having these 3 fully loaded reduces time taken, losses & travel time to the adv (or LS)

    This is to get you through the pain of multiple BK's during an event...........

    So far the best way is to take advantage of Nav crash course to reduce time to the adv for your gens so as to keep total time below 30mins....eg: 1 tome takes you to 12.5mins which is tight but doable......(2 tomes is better but I realise not everyone is using resin/hide glue on their bookbinder

    If you do not have 3 tomes on all your gens (nav crash course) then the best way is to get someone to start the adv & invite you first, this will land you on the RH side & saves you 3 mins travel time, from the std LZ to the RH atk positions
    Last edited by chaos51; 18.07.17 at 07:52.

  2. #2
    Nifty
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    BK Fast from Std landing Zone

    Troops RQ'd Nusala (alt Anslem + Vargus) + 2x MMA + 1 x Mod + 1 x BHG 500R 20M 10S 200E 40LB 400C 210K
    Avg Losses 400R




    G1


    Gen A: MOD 20M 140C 40LB
    Gen B: BHG 1R 97E
    Gen C: Anslem 70R 10E 70K alt Nusala 85R 40E 30K alt MMA 105R 5S 2E 108K




    Send Gen A to camp 1
    Send Gen B to camp 3 when Gen A reaches spot marked
    Send Gen C to camp 3 when Gen B reaches spot marked




    Gen A: BHG 1R 97E
    Gen B: Anslem 70R 10E 70K alt Nusala 85R 40E 30K alt MMA 105R 5S 2E 108K


    Send Gen A to camp 4
    When Gen A reaches spot marked send Gen B to camp 5




    Gen A: MOD 1R 6M 1S 190C
    Gen B: MMA 113R 2M 1S 1E 103K
    Gen C: Vargus 80R 100C alt Nusala 165R
    Gen D: MMA 80R 60C 80K alt MG 80R 20S 100C 70K




    Send Gen A to camp 6
    Then send Gen B to camp 7
    Send Gen C to camp 9 (camp 8 will be killed on the way)
    When Gen C reaches spot send Gen D to camp 10


    (as soon as Gen A returns move to FA position)



    Gen A: MOD 54E 140C
    Gen B: MMA 86R 2M 1S 1E 130K




    Send Gen A to camp 11
    Send Gen B to camp 12


    NB: best I could get so far is in the 18min range......only good IF your gens all have 3 Tomes on Nav crash course
    Last edited by chaos51; 19.07.17 at 04:45.

  3. #3
    Nifty
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    BK Fast from RH Landing Zone

    Troops RQ'd Nusala (alt Anslem + Vargus) + 2x MMA + 1 x Mod + 1 x BHG 500R 20M 10S 200E 40LB 400C 210K
    Avg Losses 400R




    G1


    Gen A: Vargus 60R 120C alt Nusala 165R alt MMA 120R 20E 80K
    Gen B: MOD 20M 140C 40LB
    Gen C: BHG 1R 97E
    Gen D: Anslem 70R 10E 70K alt Nusala 85R 40E 30K alt MMA 105R 5S 2E 108K




    Send Gen A to camp 1
    As soon as Gen A atk's camp 1 Send Gen B to camp 2
    When Gen B reaches spot marked send Gen C to camp 3
    When Gen C reaches spot marked send Gen D to camp 4


    G2


    Gen A: MOD 1R 6M 1S 190C
    Gen B: MMA 113R 2M 1S 1E 103K
    Gen C: Vargus 80R 100C alt Nusala 165R
    Gen D: MMA 80R 60C 80K alt MG 80R 20S 100C 70K




    Send Gen A to camp 5
    Then send Gen B to camp 6
    Send Gen C to camp 8 (camp 7 will be killed on the way)
    When Gen C reaches spot send Gen D to camp 9

    (as soon as Gen A returns move to FA position)




    Gen A: MOD 54E 140C
    Gen B: MMA 86R 2M 1S 1E 130K




    Send Gen A to camp 10
    Send Gen B to camp 11


    Last edited by chaos51; 19.07.17 at 04:45.

  4. #4
    Nifty
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    BK V Fast from RH landing Zone

    Troops RQ'd Nusala + 2 x MMA 605S ......Avg losses with first aid fully loaded 350S



    Nusala 165S
    MMA 220S
    MMA 220S


    Upon arrival Atk camp 4 with Nusala (she will kill all camps along the way)


    As soon as camp 4 is gone move MMA's to G2



    Send Gen A: MMA 220S to camp 6
    Send Gen B: Nusala 165S to camp 11

    As soon as camp 6 is down move Gen C into FA position




    As Soon as camp 9 is down (saves time on possible intercept) send MMA 220S to camp 11

    Last edited by chaos51; 18.07.17 at 06:58.

  5. #5
    Keen Commentor t00tie's Avatar
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    Good work!

    I just tested the first version:

    There was a lot of lag but everything went well.

    You need to send 210 K not 200 (80k + 130k busy in the last 2 mma attacks).
    Gens A and B are swapped on the detailed pic, correct on the big pic, same for version 2.
    Last block was tight, block camp started to fall as the dc fell but it went well.
    t00t t00t
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  6. #6
    Keen Commentor t00tie's Avatar
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    Tested soldier version. Boring but fast.

    Did I misunderstand? I sent more than 605s so I could reload nusala for her second attack (needs correction?).

    Then the unexpected happened: nusala killed the last castle alone!!!

    Was I not meant to reload nus? Or is my nus "too skilled"?
    t00t t00t
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  7. #7
    Nifty
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    Quote Originally Posted by t00tie View Post
    Tested soldier version. Boring but fast.

    Did I misunderstand? I sent more than 605s so I could reload nusala for her second attack (needs correction?).

    Then the unexpected happened: nusala killed the last castle alone!!!

    Was I not meant to reload nus? Or is my nus "too skilled"?
    Its cool ...I usually only send the 2nd MMA to carry the spare soldiers...........as IF nusala doesn't kill the DC then you only really need 205 soldiers on the MMA...........But well done

  8. #8
    Nifty
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    Quote Originally Posted by t00tie View Post
    Good work!

    I just tested the first version:

    There was a lot of lag but everything went well.

    You need to send 210 K not 200 (80k + 130k busy in the last 2 mma attacks).
    Gens A and B are swapped on the detailed pic, correct on the big pic, same for version 2.
    Last block was tight, block camp started to fall as the dc fell but it went well.
    Thx for the catch ...pic fixed ....... & yes occasionally it can be tight....that's BB's little variation to adv's tweak

  9. #9
    Keen Commentor t00tie's Avatar
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    I found out later that the reason the block was tight was because nusala took 23 rounds to kill the dc. It's almost so I'd recommend sending her on the dc but withdrawing before she hits it, after all the other camps are killed, and letting mma kill the dc. Which skills you have on her will effect that of course.

    Edit: oops, never mind, I'm mixing the two versions I did. 23 rounds is soldiers version, no blocks. I need more coffee obviously.
    Last edited by t00tie; 19.07.17 at 10:10. Reason: I'm an idiot.
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