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Thread: [Dev Diary] Halloween Event 2017

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    [Dev Diary] Halloween Event 2017

    More information about the upcoming Halloween event


    Dear scaredy-cats,

    The waiting is over, a new event is making its way to The Settlers Online! Introducing the Halloween Event 2017, an eerie, ghastly and forbidding event which - contrary to its unwelcome nature - has been long awaited by many of us! Back in August 2017 we published a Sneak Peek, revealing some of its new features: the seasonal adventures, a new recipe and a new building, the Improved Bakery. Let's get a closer look at what this year's Halloween Event holds for our Community:




    EVENT SCHEDULE
    Event start: 17th of October, at 09:00 BST
    Start of removal phase: 7th of November, at 09:00 GMT 9th of November, at 08:00 GMT
    Complete deactivation: 14th of November, at 00:01 GMT
    Level requirement: 19+



    HALLOWEEN 2017 CHANGES

    • Ancient Golems now start spawning a few levels later and have less HP
    • Supreme Golems have more HP and Glistening Water costs more Platinum ore
    • Players of level 19 or higher can now produce all types of anti-golem water
    • New building: Improved Bakery
    • New recipe: Platinum Horseshoes
    • The amount of Pumpkin refillers dropped in various adventures has been rebalanced
    • 10 adventures have been designated as "Seasonal adventures"
    • The cost of the Improved Deerstalker has been raised to the intended value


    Read more about...



    Have fun and creepy settling!
    BB_Saqui

    Let the jack-o'-lanterns flicker in the feedback thread.
    Last edited by BB_Saqui; 03.11.17 at 11:56.

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    • Availability: Only during the Halloween event
    • Benefit: You can acquire special items for Pumpkins in the Halloween shop category
    • Trade: The Pumpkins are tradable like regular resources
    • Removal: Check removal phase details as event resources and Halloween items are available only for a limited time!


    You can get the event resource by...
    • Unlocking Halloween 2017 Achievements
    • Sending Explorers on a Treasure search
    • Collecting Pumpkins that spawn on your home island
    • Winning rewards for defeating Golems
    • Completing Halloween quests
    • Producing them with Pumpkin Cemeteries
    • Trading with other players
    • Item gifts from friends
    • Buying Pumpkin packages in the Shop




    We've heard your feedback from the Easter event and we're thrilled to present a new round of adventures that provide triple resources upon completion! The seasonal adventures are back again, with the same feature: the bonus applies to resources, including refillers, but not to the XP obtained, nor to the buffs or buildings.

    The list of seasonal adventures for Halloween 2017:
    • Outlaws
    • Surprise Attack
    • Sons Of The Veld
    • Secluded Experiments
    • More Secluded Experiments*
    • Invasion of the Nords* (Nords 2)
    • The Dark Brotherhood
    • The Siege
    • Tomb Raiders*
    • The Sleeping Volcano


    *The adventures marked with an asterisk can be found in the Halloween mystery box.

  3. #3
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    As we all know, it is customary to animate the tiny "Event Island" located in the centre of the map on certain special events: the 4 Golems are back, alive and kicking! But don't let them kick too much... it is up to you to defeat them once again, no matter if it's a Rock Golem, Greater Golem, Ancient or Supreme Golem. Don't get intimidated by these guys; we've heard they're allergic to certain water buffs you can create in the Provision or Rarity Provision House! Here's how you can defeat them:

    Defeat the Rock Golem with Purified Water

    If your level is within 19 - 25 range, you will have to defeat the Rock Golem, which will respawn five times, getting more powerful with each respawn. If you don't level-up to 26 in the meantime, the last Rock Golem will keep respawning. Use Purified Water in order to defeat it. The production of Purified Water in the Provision House / Rarity Provision House will cost you 20 Water and 20 Copper ore.


    Defeat the Greater Golem with Enriched Water

    If your level is within 26 - 40 range, you will have to defeat the Rock Golem five times - careful, they will again get more powerful with each respawn! Only after having defeated it for the fifth time will the next type of Golem show up: the Greater Golem, which also has 5 difficulty levels. If you don't level-up to 41, the Greater Golem will keep respawning. Use Enriched Water in order to defeat it. The production of Enriched Water in the Provision House / Rarity Provision House will cost you 40 Water and 20 Iron ore.


    Defeat the Ancient Golem with Holy Water

    If your level is within 41 - 55 range, you will have to defeat the Rock Golem and the Greater Golem five times. It's getting more and more challenging! Only after having defeated the 5th Greater Golem will the Ancient Golem appear, with 5 difficulty levels. This Golem will keep respawning as well if you don't level-up to 56. Use Holy Water in order to defeat the Ancient Golem. The production of Holy Water in the Provision House / Rarity Provision House will cost you 60 Water and 20 Titanium ore.


    Defeat the Supreme Golem with Glistening Water

    If your level is 56 or more, you will have to defeat all the previous Golems five times. The Supreme Golem - introduced with last year's Halloween event - will then make its majestic appearance and will keep respawning. Use Glistening Water in order to defeat it. The production of Glistening Water in the Provision House or the Rarity Provision House will cost you 100 Water and 25 Platinum ore.


    Overwhelmed?

    It takes 16 hours for each Golem to respawn and in the meantime, you can prepare the buffs in order to defeat it. This might get overwhelming, but don't fret, friends are here to help you out! Your friends who are above level 19 can produce any of these buffs and fight the Golem for you. When its HP reaches 0, a button for confirming the Golem's defeat will be enabled. Only you, as the island owner, can press that button and only after pressing it will the Golem disappear. You and your friends can also "overbuff" the Golem with more buffs than it is required, with no further effect.

    Below level 19?

    Dear TSO novices, here's what you need to do. In order to witness the appearance of the Rock Golem, make sure the middle area of your home island is revealed; put that explorer to work! Remember, you can only see the Rock Golem if you are below level 19, but you cannot fight it, nor can you produce water buffs. We don't want you to miss out on all the fun, so get the game rolling and reach level 19!

    Last edited by BB_Saqui; 11.10.17 at 11:49.

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    The three well-known Halloween specialists are available yet again at the in-game merchant shop. Lord Dracul, a malicious general thirsty for... battle, the Conscientious, tireless Geologist and the sinister Grim Reaper General - don't sell your soul for any of these specialists! Instead, simply purchase them for Pumpkins at the merchant:

    Name: Lord Dracul
    Description: A General who recovers twice as quickly from defeat and travels twice as quickly to adventures.
    He attacks enemies in combats via first strike and deals area of effect damage.
    Cost: 2,450 Pumpkins
    Limit: 1 (former acquisitions don't count)


    Name: Conscientious Geologist
    Description: Finds an additional deposit whenever possible.
    Cost: 375 Pumpkins
    Limit: 1 (former acquisitions don't count)


    Name: Grim Reaper General
    Description: This is a specialist with the same values as the Battle Hardened General, but a different appearance.
    Cost: 1,560 Pumpkins
    Limit: 1 (former acquisitions don't count)
    Last edited by BB_Saqui; 11.10.17 at 11:49.

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    The Improved Bakery




    Click on the thumbnails to view the corresponding image for each level

    Now you might remember this building from the previously published Halloween Sneak Peek. Let's go into details this time, shall we?

    The Improved Bakery produces bread at three times the speed of a normal Bakery and it is limited to 2 per player.
    It costs 1,250 Pumpkins and you can trade it, but you cannot send it as a gift.




    PUMPKIN CEMETERIES
    Production: Each Pumpkin cemetery produces event resources (Pumpkins) over time
    Limit: 3 per player and version = 9 buildings (former acquisitions don't count)

    You can build them on your island: not only do they provide Pumpkins, but they also contribute to the Halloween mood!

    The Pumpkin cemeteries can only be refilled with "Pumpkin refillers". If you're wondering how you can get those precious refillers, you should play adventures: not all of them offer Pumpkin refillers, but most of them do. You can find the complete list in the in-game Event window.

    There's another thing that can happen to your Pumpkin cemeteries: they can deplete. If that is the case, you can purchase Fertilizer from the in-game merchant to revive them. It costs 75 Pumpkins and it revives the depleted cemetery with 10 Pumpkins. This might look like a bad deal at first, but you will be able to use refillers and buffs again on a restored cemetery.




    Small version: Costs 50 stone and 100 pinewood planks
    Common version: Costs 150 marble and 200 hardwood planks
    Noble version: Costs 10 granite and 25 exotic wood planks



    IMPROVED DEERSTALKER HUT

    Description: Produces meat without using a meat deposit, twice as fast than the regular Deerstalker Hut.
    Limit: 2 per player (former acquisitions don't count)
    Cost: 2,850 Pumpkins
    Trade/Gift: Tradable, not giftable



    IMPROVED FARM

    Description: Produces wheat 3 times as fast as a regular farm
    Limit: 3 per player (former acquisitions don't count)
    Cost: 700 Pumpkins
    Trade/Gift: Tradable, not giftable



    THE VILLAGE SCHOOL

    Description: Speeds up the process of getting new settlers in your village.
    Limit: 3 per player (former acquisitions don't count)
    Costs: 600 Pumpkins
    Trade/Gift: Not tradable, not giftable



    SILO

    Description: Replenishes wheat fields over time.
    Limit: 3 per player (former acquisitions don't count)
    Cost: 600 Pumpkins
    Trade/Gift: Tradable, not giftable



    IMPROVED STOREHOUSE

    Description: Another type of Storehouse that provides 3 times more space for resources than a standard one.
    Limit: 3 per player (former acquisitions don't count)
    Cost: 600 Pumpkins
    Trade/Gift: Tradable, not giftable



    FISH FARM

    Description: A scientific state-of-the-art fish farm: it doesn't require a deposit to produce fresh fish.
    Limit: 3 per player (former acquisitions don't count)
    Cost: 700 Pumpkins
    Trade/Gift: Tradable, not giftable


    DECORATIVE PUMPKIN CEMETERY
    Decorative building: Have a Pumpkin Cemetery on your Island all year!
    Description: Spook your island's visitors and be in a Halloween mood.
    Cost: 325 Pumpkins
    Limit: None, transferred to Star Menu when demolished
    Trade/Gift: Tradable, Giftable





    MINIATURE GOLEM STATUE


    Decorative building: Have a golden Golem on your Island
    Description: A shiny golden Golem
    Cost: 375 Pumpkins
    Limit: None, transferred to Star Menu when demolished
    Trade/Gift: Tradable, Giftable




    DECORATIONS

    Description: Increase your island's spookiness and help get everyone in the Halloween mood.
    Limit: unlimited
    Cost: It varies, check the Halloween shop
    Trade/Gift: All of them are tradable and giftable
    Last edited by BB_Saqui; 13.10.17 at 10:23.

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    Now it's time to introduce some of the buffs available during the Halloween Event! There will be old content available, that we're all familiar with from the previous years, but also a new recipe: the Platinum Horseshoes! This recipe unlocks a new production in the Rarity provision house that increases the movement speed of generals in the zone by 20%.


    Name: Platinum Horseshoes Recipe
    Type: Recipe for the Rarity Provision house
    Cost: 825 Pumpkins
    Effect: : Increases movement speed of generals in the zone by 20%.




    Name: iGor
    Type: Buff
    Cost: 56 Pumpkins
    Effect: +200% recruitment speed on Barracks or Elite Barracks for 6 hours


    Name: Zombie Bite
    Type: Zone-wide buff (wildlife)
    Cost: 45 Pumpkins
    Description: Be careful with this! One mishap may turn dozens of your settlers into zombies.


    Name: Ouija board
    Type: Zone-wide buff (wildlife)
    Cost: 45 Pumpkins
    Description: Legend has it, this board can be used to talk with the spirits, and bring them to where you are...


    Name: Bucket of candy
    Type: Zone-wide buff (production)
    Cost: 125 Pumpkins
    Description: Zone Effect +100% output on Smelters (Bronze, Iron, Steel, Gold, Titanium, Platinum) for 24 hours


    Name: The Headless Horseman
    Type: Buff
    Cost: 45 Pumpkins
    Description: +300% output on Stables or Elite Stables for 24 hours


    Name: Efficient traps
    Type: Recipe for the Rarity Provision house
    Cost: 560 Pumpkins
    Description: Buff area Effect: +200% output on the Hunter, Deerstalker Hut, Improved Deerstalker Hut
    for 12 hours on a 2 squares radius


    Name: Fertilizer I-III (3 single items)
    Type: Buff + Refiller
    Cost: 75 Pumpkins
    Description: Revives and refills a dried up Small, Common or Noble Pumpkin Cemetery with 10 Pumpkins


    Name: Nash Williams
    Type: Buff
    Cost: 48 Pumpkins
    Effect: Use on Barracks and speed up recruiting time x4 for two hours.


    Name: Grout (200)
    Type: Resource
    Cost: 170 Pumpkins
    Effect: Ressource that is needed to upgrade buildings to level 6


    Name: Omniseeds (250)
    Type: Refiller
    Cost: 90 Pumpkins
    Effect: Refill item: Adds 250 units to any deposit (except gem pits)


    Name: Trick
    Where: It can be produced in the Provision house and applied on a friend's building
    Cost: 50 simple paper and 50 fish
    Effect: The affected building cannot be buffed as long as Trick is in effect.


    Name: Treat
    Where: It can be produced in the Provision house
    Cost: 200 water and 50 pinewood planks
    Effect: It removes the Trick effect from a building. It also buffs the targeted building (400% production for 2 hours).


    Name: Banshee's Scream
    Where: It can be produced in the Mayor's House (with collectibles)
    Cost: 10 Scarecrows, 5 Banners and 1 Leather
    Effect: Increases the output of a Pumpkin Cemetery up to 300% for 6 hours.


    Name: Werewolf's Howl
    Where: It can be produced in the Mayor's House (with collectables)
    Cost: 20 Barrels, 10 Grain Sacks and 2 Leather
    Effect: Increases the output of a Pumpkin Cemetery up to 400% for 6 hours.


    Name: Zombie
    Type: Buff
    Cost: 96 Pumpkins
    Effect: Boosts the production of a workyard up to 400%. The effect lasts for 12 hours.


    Name: Mr. Myers
    Type: Buff
    Cost: 24 Pumpkins
    Effect: Boosts the recruitment time of Barracks up to 400%. The effect lasts for 1 hour.


    Name: Frank and Stein
    Type: Refiller
    Cost: 90 Pumpkins
    Effect: Refills the Marble deposit. Amount: 1000 units.


    Name: Sandman's Powder
    Type: Zone-wide buff (optical)
    Cost: 50 Pumpkins
    Effect: Turns day into night on the home island. Lasts for 7 days.


    Name: Halloween Surprise Box
    Type: Surprise Box
    Cost: 195 gems
    Description: Provides one of 12 adventures that grants the chance to gain Pumpkins.
    Last edited by BB_Saqui; 11.10.17 at 11:50.

  7. #7
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    • HALLOWEEN 2017 ACHIEVEMENTS
      All of last year's achievements return, all of them rewarding Pumpkins.
    • COLLECTIBLE PUMPKINS
      Pumpkin collectables will be guaranteed to spawn. Each time you click on a Pumpkin collectable, one Pumpkin will be added to your warehouse.
    • Ghosts and Zombies
      Where have all the animals gone? Oh right, the zombies got them! Unlike last year, both Zombies and Ghosts will replace the wildlife on your island. It seems they learned to coexist in... creepy harmony?

    GRAPHICS AND SOUND
    • Info screen & widget
      The event info window will show you the remaining time of the Halloween event. Also, the info widget is displayed on the left side.


    • Spooky background music
      For the duration of the event, the in-game background music will be changed to different tracks.
    • Modification of several graphics
      Several graphics will be modified, for example, the logo and the loading screen.
    Last edited by BB_Saqui; 11.10.17 at 11:51.

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    WHAT HAPPENS IN THE REMOVAL PHASE?
    7th of November, at 09:00 GMT 9th of November, at 08:00 GMT

    • The core mechanisms of the event will be turned off, but the event shop category will remain until Deactivation.
      This means you have one additional week to get special event items for Pumpkins.
    • All quests, achievements and event-related collectables will be deactivated. The ongoing quests will be cancelled.
    • Explorers will bring Pumpkins if they were sent before the Removal phase kicked in. New explorer searches will not bring any event currency.
    • Golem respawns will be removed. Already spawned Golems can still be defeated, but there will be no reward for defeating them since the quests will have been cancelled at that point.
    • The Pumpkin refillers reward from adventures will be deactivated and the Seasonal adventures will return to their normal rewards.
    • The creation of "Banshee's Scream", "Werewolf's Howl" and anti-Golem buffs are related to the Halloween event. Therefore this option will be turned off. If you started to produce an event item shortly before the Removal Phase kicked in, this item will be finished even after the Removal phase. The same goes for completed items: you can still pick them up after Removal phase.
    • You can use the Banshee's Scream buff in order to get more Pumpkins before the Removal phase finishes. The buff effect will end and you won't be able to use such buffs anymore after the event deactivation.
    • The event-related loading screen will be set to the default loading screen and the event window will be deactivated.




    WHAT HAPPENS AFTER THE EVENT DEACTIVATION?
    14th of November ~00:01 GMT

    • The Halloween shop category will be deactivated. Pumpkins will not be visible anymore in the warehouse. Pumpkin collections will be removed from the Mayor's House.
    • New trade offers containing Pumpkins can't be set up anymore.
      Already running trade offers containing Pumpkins will be set to invisible until they expire.
    • Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining refillers.
    • No matter where the Pumpkin originated from (Cemetery, warehouse, mails etc.), you will get 0,5 coins for 1 Pumpkin.
    • After Deactivation, the "Trick" and "Treat" buffs created can still be used on your friends' buildings, but you won't be able to create more of them
    • You can apply the unused Golem buffs on the Mayor's house to get a resource refund.
    Last edited by BB_Saqui; 14.11.17 at 10:27.

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    Update 19.10.2017

    


    Dear players,

    The Halloween event has been extended by two days, as seen below:

    Start of removal phase: 7th of November, at 10:00 CET 9th of November, at 08:00 GMT


    Please note that the Deactivation date remains unchanged:

    Complete deactivation: 14th of November, at 00:01 GMT


    Happy settling!
    BB_Saqui

    Last edited by MOD_Daz; 07.11.17 at 08:53.

  10. #10
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    Update 14.11.2017


    Dear players,


    The conversion script will take place next week, on 21.11.2017, with the next game update. All remaining pumpkins, including the ones from pumpkin fields, will be converted to gold coins.
    • Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining refillers.
    • No matter where the Pumpkin originated from (Cemetery, warehouse, mails etc.), you will get 0,5 coins for 1 Pumpkin.


    We hope you had a fun Halloween Event!
    BB_Saqui

    

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