Reply to Thread
Results 1 to 9 of 9

Thread: Ilyria64's concept guides for low troop costs

  1. #1
    Original Serf
    Join Date
    Sep 2016
    Posts
    21
    World
    Northisle

    Ilyria64's concept guides for low troop costs

    These guides are for trying to find lowest troop loss without using med pack or waiting for general to revive.
    Inspiration from Microclimat for some blocks.
    Thanks also goes to Coronna and Evil_j for inspiration.
    Big thanks to [ANGEL]Lerina for testing and ideas
    Thanks also to everyone in [3B] who helped me reached the point i am at today.
    Hello goes out to everyone in global and everyone else i know

    First guide i make so pointers,comments, suggestions, improvements (especially garrison placements) are more than welcome.

    Generals are skilled the same for all adventures.
    MMA


    Nusala


    Vargus,Anslem


    Major


    Tavern
    1-up and not confident leader other than that it doesnt matter althou you might want to avoid juggernaut (guides are done with jugernaut thou)
    They save alot of troops but in return they do cost alot of generals

    Ali Baba, The Young Wood Cutter
    Last edited by Ilyria64; 18.10.17 at 04:11.

  2. #2
    Original Serf
    Join Date
    Sep 2016
    Posts
    21
    World
    Northisle
    Ali Baba, The Young Wood Cutter

    Changed kill generals after information from Kris3457. Thank you
    ALL GENERALS ARE SENT AFTER DRUMS IF NOT OTHERWISE STATED!!!!
    IMPORTANT! you can replace 2 fast general with 1 tavern general and vice versa.
    However you will need 5 tavern generals amd 1 fast general for the last block
    All generals have first aid and losses are stated after kickbacks
    TESTED LOSSES: 515 R, 5 S, 47 MS
    TROOPS NEEDED: 6S, 564MS, 30K, 79AM, 490 MM, 574R

    Generals needed
    14xMMA,1xVETERAN,17xFAST,10xTAVERN,2xNUSALA,1xVARG US,1xANSLEM,1xMAJOR

    (551 MS, 484 MM, 452 R, 5 B, 90 AM, 8 S, 1 K, 1 M)

    STAGE 1

    https://prnt.sc/gy25yq

    G1= Tavern General 195 MS
    G2= Major General 285 MM
    G3-G6= MMA 1 MM
    G7= Veteran General 250 R
    G8= Fast General 200 R
    G9= Vargus 195 MM

    G1 to C1 *BLOCK*
    G2 to C2 when G1 reaches circle 1 *BLOCK*
    G3,G4,G5,G6,G7,G8,G9 to L1 when G2 reaches circle 2 *KILL* These you can send as faster than drums if you like
    (LOSSES 409 R, 4xMMA,1xFAST,1xVET)


    STAGE 2

    https://prnt.sc/gy278z

    G1-G2= Tavern General 1 R
    G3= Fast General 1 R
    G4= Tavern General 189 MS
    G5= Tavern General 194 MS 4 B
    G6= Tavern General 167 MS 33 AM
    G7= Anslem 3 S 14 MS 148 MM

    G1-G4 to C3 *BLOCK*
    G5 to C4 when G1 reaches circle 1 *BLOCK*
    G6 to C5 *BLOCK
    G7 to L2 *KILL*
    (LOSSES 2 S 13 MS,2xTAV,1xFAST)

    STAGE 3

    https://prnt.sc/gy27y3

    G1-G7= Fast General 1 MM
    G8= Tavern General 1 MM
    G9= Tavern General 144 MS 11 AM
    G10= Major General 285 MM
    G11= Anslem 1 S 20 MS 79 AM 65 MM

    G1-G8 to C6 *BLOCK*
    G9 to C7 when G1 reaches circle 1 *BLOCK*
    G10 to C8 *KILL*
    G11 to L3 *KILL*
    (LOSSES 1 S 17 MS,7xFAST,1xTAV)

    STAGE 4

    https://prnt.sc/gy4c48

    G1-G4= Fast General 1 MM
    G5= Anslem 2 S 19 MS 144 MM

    G1-G4 to C9 *BLOCK*
    G5 to L4 when G1 reaches circle 1 *kill*
    (LOSSES 2 S 16 MS, 4xFAST)

    STAGE 5

    https://prnt.sc/gyrm06

    G1= Nusala 1 MM
    G2-G7= MMA 1 MM
    G8-G11= Fast General 1 R
    G12= Tavern General 162 MS 37 AM
    G13= Anslem 1 S 2 MS 162 MM

    G1-G7 to L5
    G8-G11 to C10 *BLOCK*
    G12 to C10 when last general from G8-G11 batch reaches circle 1
    G13 to L5 when last general from G1-G7 batch reaches circle 2
    (LOSSES 1 MS,1xNUS,6xMMA,4xFAST)

    STAGE 6

    https://prnt.sc/gyrmem

    G1= Tavern General 1 r *BLOCK* (Use a 1-up tavern general since you will use the same spot in next block)
    G2= MMA 220 MM

    G1 to C11
    G2 to C12 when G1 reaches circle 1
    (LOSSES 1xTAV)

    STAGE 7

    https://prnt.sc/gyrmtu

    Block is risky. For more secure block move mma,anslem,major one step back and place 1 fast to the right of G4. Send that general after G2.
    Continue as picture indicates. Important is anslem and major should attack final camp next to last and last. However the C11 block is not long enough for
    you to wait with major and anslem so its risky. (It works thou)
    G1-G2= Tavern General 1 R
    G3= Tavern General 194 MS
    G4= Tavern General 1 R
    G5= Tavern General 127 MS 29 K 37 AM
    G6= Major General 1 AM 284 MM
    G7= Anslem 117 R
    G8-G10= MMA 1 MM
    G11= Tavern General 150 MS 40 AM
    G12= MMA 1 MM
    G13= Nusala 1 MM
    G14= Vargus 1 MM
    (LOSSES 106 R,3xTAV,Anslem,Vargus,Nus,4xMMA)
    Last edited by Ilyria64; 18.10.17 at 14:01.

  3. #3
    Keen Commentor
    Join Date
    Oct 2012
    Posts
    155
    World
    Northisle
    Definitely not my style
    Anyway, all those Leader attacks are normal camps, so 250 Hit points, MMA or better destroys them in 1 round (10 seconds), so adding all those 1K 1AM 1B ... to your Anslem doesn't change anything. And Major (final attack) needs only 284MM + 1AM or 1B to make it 10 seconds destruction

  4. #4
    Brotherjon
    Wow, looks very complicated, not my style either but each to their own. Would rather go with wiki guide, simple attack runs, keep blocking gens loaded with same troops and run ywc in batches. Can easily memorise after a few completions. Thanks for posting anyway though, nice to see how other approach it!

  5. #5
    Original Serf
    Join Date
    Sep 2016
    Posts
    21
    World
    Northisle
    It's a concept guide. As in proof of concept i only made it in order to see what the lowest barrack train time (4h15m without buff) for replacement is and i came up with this. Not even i can play this guide since i don't have the generals:P
    Personally i use coronnas with a few troop adjustments.

  6. #6
    Original Serf
    Join Date
    Jun 2013
    Posts
    17
    World
    Northisle
    I challenged you Ilyria and you did well.
    Congratz on finding lowest losses and fastest building time
    Personally I use first to sectors wich free my 8x MMA to use on other att.

  7. #7
    Original Serf
    Join Date
    Sep 2016
    Posts
    21
    World
    Northisle
    thats what i think is the nice things with guides. You take what you need and what fits your playing style and scrap the rest

  8. #8
    Glorious Graduate
    Join Date
    Apr 2012
    Location
    North-east England, UK
    Posts
    118
    World
    Northisle
    Looks good. Stage 4/5 looks like would be simpler, quicker and same losses to use Evil J's troop positions and blocking for single attack?

  9. #9
    Original Serf
    Join Date
    Sep 2016
    Posts
    21
    World
    Northisle
    quicker and simpler most certanly but it would cost 54 MS while mine cost 2 S 17 MS. Ofcourse like you said it would take awhile. I have done a simplified version that only cost 38 MS (not including kickbacks) speed is increased and general cost is lowered so it even itself out for me anyway

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.