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Thread: [Feedback] Community Day Recap 2017

  1. #11
    Ruler of the Land Thejollyone's Avatar
    Join Date
    Jul 2012
    Location
    in absentia
    Posts
    2,072
    World
    Sandycove
    looking forward to it, however...

    ... the epic forge - another HUGE building? I want to echo littlpret's concerns about the epic yards, their production values and their buffs.

    The farmyard atm is just a huge well and the woodyard is a forester on my island. Having them do anything else introduces inflated balancing issues whenever I move any other building associated with that particular chain. So yes, I hope more thought goes into the logistics and mechanics of this next workyard.

  2. #12
    Pathfinder
    Join Date
    Nov 2016
    Posts
    8
    World
    Sandycove
    It looks good, I suggest the duration time for the the fish steak of 12 hours. I often found myself in the condition that basket (6 hours) is too short and feast (24 hours) is too long to match my times for buffing. Anyone else in this situation? Thank you for your attention

  3. #13
    Keen Commentor
    Join Date
    Jun 2012
    Location
    Above the arctic circle
    Posts
    153
    World
    Sandycove
    "You must have reached level 65 for this campaign"

    Looking forward to try it out in 10-15 years or so...

  4. #14
    Original Serf Assassin420's Avatar
    Join Date
    Apr 2012
    Location
    The Black Forest :)
    Posts
    22
    World
    Newfoundland
    Quote Originally Posted by Rafnir View Post
    "You must have reached level 65 for this campaign"

    Looking forward to try it out in 10-15 years or so...
    If they could lower it to level 60 that would be awesome!
    Anyway, it looks cool and looking forward to try!
    Be realistic, demand the impossible!


  5. #15
    Architect of the Empire
    Join Date
    Jun 2013
    Posts
    973
    World
    Sandycove
    looking forward to any new content and this seems to be just what's needed, but can I please ask you to invent a new reward, no more magic beans.

  6. #16
    Keen Commentor t00tie's Avatar
    Join Date
    Aug 2015
    Posts
    165
    World
    Northisle
    snow biomes
    Please please please don't give us more maps that hurt my eyes to look at.

    Arctic Explosion is a nightmare and the lower level Nords venture (I forget the name) is pretty bad too.

    I hope you do a much better job on balancing the loot to the difficulty, most of the Alis are terrible there.

    It's also sad that this is content so many people will never see.
    t00t t00t
    This signature has been censored.

  7. #17
    Erudite Pioneer
    Join Date
    Apr 2017
    Posts
    76
    World
    Sandycove
    every game are so easily won without help at all
    Last edited by Qaw-Paw; 01.06.18 at 05:22.

  8. #18
    Jolly Advisor Kriegor's Avatar
    Join Date
    Jan 2015
    Posts
    195
    World
    Newfoundland
    New content is good.
    However its looking much like the epic farm to me. It could end up just to be a large building taking up space I do not have and producing things I do not need. In addition to needing a large number of expensive adventures to kit out. The issue is that you will need to be Level 65 to try for it, but by then we already have all the production we will ever need. In fact most of the production is shut down. Steel, Titanium, bronze, bows, bread.
    Looks to me like this and the Epic farm should be much earlier in the game, and therefore the adventures much easier too i guess. They would be awesome for level 40 players.

  9. #19
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    I don't see how few people complain about the size of the building when there are over 30 possible spots for the workyards and the versatility of them allows you to demolish multiple other buildings and mix lines based on demand. If you don't know how to fully take advantage of the buildings it does not mean they need a redesign.

  10. #20
    Quartermaster
    Join Date
    Jan 2015
    Location
    Belgium
    Posts
    286
    World
    Newfoundland
    "Combat will focus more on unit combinations which will make the skill tree and the players ability to plan ahead more important."

    Except we are already skilling our gens, so this bit of information makes me worry we'll be stuck with the wrong skill trees when this campaign arrives.

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