BB_Alex:
There is a third issue, and this is the biggest one, for me, personally. The ability to move resources from your storage to the star menu. It's basically limitless storage and works directly against the core gameplay pillar and challenge of an economy building game. The challenge of such a game lies in handling limitations, such as building space or storage. This almost nullifies some of the challenges. In my opinion, even huge sinks won't be as challenging as they should be, because this limitless storage will always work against any sink, regardless of how big it is.