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Thread: [Dev Diary] Summer Event 2018

  1. #1
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    [Dev Diary] Summer Event 2018

    More information about the upcoming Summer Event 2018

    Dear Settlers,

    The long-awaited Summer Event is making its way to the live servers! It's going to kick-off with brand new features: an exciting specialist, building, quest chain, buffs and a plethora of changes compared to previous editions.

    New aspects & changes are highlighted in blue color.


    EVENT SCHEDULE

    Event Start: Tuesday, 26th of June ~ 09:00 BST
    Start of removal phase: 17th of July, ~ 09:00 BST
    Complete deactivation: 24th of July, ~ 09:00 BST 30th of July, ~ 22:59 BST
    Level requirement: 16+

    If your level is below 16, you will receive a quest tasking you to reach level 16. So hurry up, you surely don't want to miss out on all the fun!



    CHANGES FROM THE PREVIOUS EDITION

    • Swapped a few doors in the Calendar
    • Changed the contents of the final door.
    • Added a new quest chain
    • Added a new highest tier/level range, starting at level 56, for the daily event quest
    • Added new achievements related to the new quest chain
    • Added a new buff option to the Footie Field
    • Added new items at the merchant: Snack Stand and Stone-Cold Geologist
    • Footie Field limit has been changed to 1 "per event" instead of "per player"
    • Lucky Explorer per-event limit reduced from 2 down to 1
    • Rebalanced event loot from treasure hunts
    • Rebalanced event loot from non-event adventures





    Have a kick-around in the
    dedicated feedback thread.
    Last edited by BB_Saqui; 03.07.18 at 12:53.

  2. #2
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    The event resource is called Footballs. They can be traded and are listed in the Storehouse (Event tab) as usual.


    Footballs can be gathered in a variety of ways:
    • Collectible footballs spawn on the home zone
    • Normal Adventures have a chance to drop footballs, including scenarios and some mini-missions
    • Event adventures from the event calendar always drop a fixed amount of footballs
    • Event quests reward footballs
    • Treasure hunts can reward footballs on top of the usual loot
    • Event achievements reward the player with Footballs upon completion
    • The merchant
    • Trading with other players




    Introducing A Host of Responsibilities, a new quest chain that starts at level 22 or above. It deals with the costs and responsibilities of hosting tournament matches on your island. The rewards focus on coins, a stacking population growth buff (that is immediately applied; it doesn't go to the star menu), and a big reward for completing the whole chain. The new quest chain's sub-quests unlock after a certain number of days after your first login during the event, and not the event start.

    For the first 15 days of the event, a new quest in this chain will be unlocked and starts if or when you have finished the preceding one. For example, if you don't finish the first quest until the third day, then you will get the second quest immediately upon completing it, followed by the third quest after the second one is done. If you then complete the third quest on day three, you will still not receive the fourth quest until the fourth day of the event. The daily time during which a new quest is unlocked should match the first time that you logged in during the event.



    Every day, you will receive a random quest, similar in scope to regular daily quests, that will reward various tactical resources. Running Premium time will trigger two such quests.




    A tournament quest chain will guide you through the mechanics of the event, in regard to collecting of tactical resources, production of tactics buffs and their use in the event scenarios. The quest chain is linked to the Fixture List, as the quests will often ask you to open certain doors.

    In order to access the Fixture List, just click on the icon next to your avatar.

    3 DIFFERENT TYPES OF DOORS
    There is a total of 21 doors. You can open one door each day.

    Type: Regular door
    Amount: 11
    Description: Can be opened on the specific date displayed or for 20 gems afterwards
    Requirement: It doesn't matter if previous doors are still closed or not
    Rewards: Provides basic rewards (such as resources), sometimes chosen randomly


    Type: Adventure door
    Amount:
    5
    Description
    : Can be opened any time for free, once the respective date was reached
    Requirement: It doesn't matter if previous doors are still closed or not
    Rewards: One of the Summer Event Adventures


    Type: Special door
    Amount: 5
    Description: Can be opened on the specific date displayed or for 50 gems afterwards.
    Requirement: All previous doors need to be open
    Rewards: Most special doors offer a choice between several rewards when opened
    Last edited by BB_Saqui; 29.06.18 at 11:39.

  3. #3
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    There are 12 different Tactical Resources which you can use in the Provision House to produce Tactical Items. These tactical resources are tradeable and can be acquired in the following ways:

    • As loot from regular adventures
    • As collectables on the home island
    • As additional loot from treasure searches
    • As a reward for event quest
    • As purchase from the in-game merchant

    Tactical resource Adventure Drop Treasure Loot Collectibles
    Shoe Item Icon Item Icon
    Banana peel Item Icon Item Icon
    Red Color Item Icon Item Icon
    Telescope Item Icon Item Icon
    Fist Item Icon Item Icon
    Training dummy Item Icon Item Icon
    Elastic spring Item Icon Item Icon
    Shoulder pad Item Icon Item Icon
    Helmet Item Icon Item Icon
    Studs Item Icon Item Icon
    Wet Grass Item Icon Item Icon
    Grease Item Icon Item Icon
    Footballs Item Icon Item Icon Item Icon




    Tactical items are obtained through the Provision House, and can be used as follows:
    • They are needed to successfully complete Event Adventures.
    • Most of them are usable against multiple different skills.
    • They are produced from combinations of types of 2 Tactical Resources (except for "Red Card", that requires Advanced Paper)





    Adventure Doors can be opened any time for free, once the respective date was reached (even if previous doors were not opened).
    Therefore, every player is able to play all the available adventures.




    5 non-combat Event Adventures inspired by football matches become available through the Fixture List: Practice Match, Round of 16, Quarter-Finals, Semi-Finals, and Finals.

    The goal of the Special Event Adventures is to win football matches by countering all of the opponents' skills.
    You do this by applying the correct Tactical Items. Every opponent unit/skill can be defeated by either of two Tactical Items (your choice).




    Adventure Tournament Mode
    Bear in mind that your matches have to be completed in order. You will not be able to start an adventure if you haven’t completed the quest to beat the previous one first (*). To make things easier, if you cancel one of the adventures it will return to you by mail. Your progress will not be saved, but you won’t get stuck and you can use this method to scout your opponent’s skills.

    * The adventure "Practice match" does not have to be completed.





    Completing event related achievements is a means of earning footballs. The achievements do not contribute to the overall achievement score and the ones that have not been earned by the end of the event will be hidden from the achievement menu.
    The achievements deal with many aspects of the event:
    • Completing tournament adventures
    • Opening all doors of the Fixture List
    • Completing Summer quests
    • Earning footballs through explorer searches
    • Collecting event collectables
    • Producing tactical buffs
    • Trading tactical resources

    Winning all matches earns you a golden statue: the Champion's Trophy 2018!
    Last edited by BB_Saqui; 03.07.18 at 14:03.

  4. #4
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    A new Geologist that you might remember from the previously published Sneak Peek is making his way to our islands. Introducing the Stone-Cold Geologist, a geologist whose main expertise is finding stone, marble, and granite deposits of doubled size, and in half the usual time.





    Facilities such as Snack Stands are always a good idea when hosting tournaments on your home island. Treat your guests with a delicious Stadium Snack, refreshing beverages such as Red Flying Settler, or - why not - Hot Lemon Tea. Every additional Snack Stand increases production speed by 100%.


    Name: Stadium Snacks
    Description: +300% output on workyards for 24 hours (36 hours on friend/guild member)
    Cost: 1,500 sausages, 1,500 bread
    Production time: 71h


    Name: Red Flying Settler
    Description: +200% output on workyards for 24 hours (36 hours on friend/guild member)
    Cost: 2,000 brew, 100 simple paper
    Production time: 11h


    Name: Hot Lemon Tea
    Description: +200% output on Village School and University for 24 hours (36 hours on friend/guild member)
    Cost: 2,000 water, 2,000 coal, 25 herbs
    Production time: 11h




    The last edition's Footie Pitch makes a comeback with an additional new buff: The Wave! Every additional Footie Field increases cooldown speed by 100%.


    Name: Strength Training
    Description: Increases the productivity of Weaponsmiths +200% for 90 minutes
    Cost: 300 fish, 500 water
    Cooldown: 23h


    Name: Exhibition Match
    Description: Boosts population growth +500% for 90 minutes
    Cost: 200 sausages, 200 brew
    Cool-down: 23h


    Name: The Wave
    Description: Boost the Fish and water workyard productivity +400% for 90 minutes
    Cost: 400 brew
    Cool-down: 23h






    Name: Stone-Cold Geologist (Limit: 2, not tradable, not giftable)
    Type: Specialist
    Description: Finds stone, marble, and granite deposits of doubled size, and in half the usual time.
    Price: 1,295 Footballs


    Name: Snack Stand (Limit: 1, not tradable, not giftable)
    Type: Building
    Description: A building that produces existing buffs
    Price: 4,250 Footballs


    Name: Footie Pitch (Limit: 1, not tradable, not giftable)
    Type: Building
    Description: A culture building that applies zone-wide buffs at the cost of resources
    Price: 1,499 Footballs


    Name: Lucky Explorer (Limit: 1, not tradable, not giftable)
    Type: Specialist
    Description: Summer-Event exclusive Explorer, 3 times as fast as Tavern explorers, grants a chance for extra buffs
    Price: 2,499 Footballs


    Name: 5 Building Licences (Limit: 1, not tradable, not giftable)
    Type: Buff
    Description: Increase maximum building limit by 5
    Price: 880 Footballs


    Name: Friary (Limit: 2, tradable, not giftable)
    Type: Building
    Description: Produces 4 times as much Brew as the regular Brewery
    Price: 1,999 Footballs


    Name: Grout
    Type: Resource
    Description: Contains 200 Grout
    Price: 249 Footballs


    Name: Training overtime
    Type: Buff
    Description: Use on barracks and speed up recruiting time +200% for 12 hours
    Price: 249 Footballs


    Name: Stadium Snacks
    Type: Buff
    Description: Increases output of a workyard +300% for 24 hours
    Price: 345 Footballs


    Name: Supporter Hats
    Type: Buff
    Description: Increases population growth of the Mayor's House by +200% for 8 hours
    Price: 410 Footballs


    Name: Flowerbed flag (47 different flags)
    Type: Building
    Description: Decorative construction
    Price: 150 Footballs


    Name: Small Fan Package
    Type: Resource
    Description: Contains 250 Footballs
    Price: 199 Gems


    Name: Tactical Resources (12 different types)
    Type: Resource
    Description: Adds 10 Tactical Resources of a certain type
    Price: 10 Gems


    Last edited by BB_Saqui; 02.07.18 at 11:19.

  5. #5
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    The event will be deactivated in 2 steps. As known from previous events, most of the features will not be available anymore during the Removal phase. The deactivation will then be conducted 1 week later.




    Removal phase start
    : 17th of July 2018 at 09:00 BST


    • Event quests will be deactivated / cancelled
    • Event Achievements will no longer be obtainable
    • The Achievement category will disappear for everyone who didn't gain event Achievement
    • The first spawn of collectables during the Removal Phase won't provide event resources any more
    • In most cases Explorers won't find event resources any more.
    • Adventure and Expedition loot won't include event resources
    • Event adventures are being cancelled
    • Event adventures cannot be started but can be deleted
    • Tactical buffs cannot be produced
    • Tactical resources are hidden from the storage and star menu
    • Trade offers involving tactical resources cannot be initiated. Already existing ones are hidden until they run out
    • The event art will be removed from the loading screen
    • The event info window and Fixture list will be deactivated
    • The event shop will still be available except for Tactical Resources






    Deactivation: 24th of July 2018 at 09:00 BST 30th of July at 22:59 BST

    • The Event Shop category will be deactivated
    • New trades containing event currency cannot be posted anymore
    • Existing trade offers containing event currency will be invisible until they expire
    Resource and item exchange
    • Event currency will be removed from the game and exchanged for 1 Gold Coin each
    • Tactical resources are removed from the star menu, all storages and mail attachments without compensation
    • Tactical buffs are removed from the star menu without compensation
    • Event adventures are removed from the star menu and mail attachments without compensation

    The exchange will be conducted with the next game update.

    Last edited by BB_Saqui; 03.07.18 at 12:52.

  6. #6
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    Update 29.06.2018


    Dear settlers,

    The information published in the Dev Diary regarding daily event quests when running Premium time was incorrect. The entry has been updated.

    • Daily event quests are not doubled for Premium time users.


    We would like to apologize for the confusion.

    Happy Settling,
    BB_Saqui

  7. #7
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    Update 03.07.18

    

    Dear settlers,

    Please be aware of the following change concerning the event deactivation date:

    • The event deactivation will take place on 30th of July at 22:59 BST


    This means that the event merchant phase is prolonged, to ensure you have enough time to spend any remaining footballs.

    Happy Settling,
    BB_Saqui
    Last edited by BB_Saqui; 03.07.18 at 12:52.

  8. #8
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    Update 03.07.18

    

    Dear settlers,

    We would like to share further insights with you in regard to the tactical resources drop. The table below and the presence of the icon under one of the 3 categories indicates whether they can be found in adventure loot, treasure loot or collectible item, respectively.


    Tactical resource Adventure Drop Treasure Loot Collectibles
    Shoe Item Icon Item Icon
    Banana peel Item Icon Item Icon
    Red Color Item Icon Item Icon
    Telescope Item Icon Item Icon
    Fist Item Icon Item Icon
    Training dummy Item Icon Item Icon
    Elastic spring Item Icon Item Icon
    Shoulder pad Item Icon Item Icon
    Helmet Item Icon Item Icon
    Studs Item Icon Item Icon
    Wet Grass Item Icon Item Icon
    Grease Item Icon Item Icon
    Footballs Item Icon Item Icon Item Icon


    Happy settling,
    BB_Saqui

  9. #9
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    Update 06.08.18

    Dear Settlers,

    Many questions about the Lucky Explorer limit have been raised and some elements of the Summer event in the game.

    Lucky Explorer
    The limit will be raised to 9 for every player.
    If you didn't obtain a Lucky Explorer with Gems during the event, you can do so after the next game update.


    Summer event deactivation
    The event collectable items and event buffs will be removed with the next game update. The logo and the loading screen will also be reverted back to normal. These elements are still visible due to the extension of the deactivation phase.


    The next game update is scheduled for August 22nd. A change log will be published on Monday, August 13th.

    Happy Settling,
    BB_Saqui
    Last edited by BB_Saqui; 06.08.18 at 09:13.

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