Reply to Thread
Results 1 to 7 of 7

Thread: Loot

  1. #1
    Erudite Pioneer
    Join Date
    Apr 2013
    Location
    Ankh Morpork
    Posts
    83
    World
    Sandycove

    Loot

    So why was getting weapons as loot for adventures abandoned again?

  2. #2
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    Usual phrase is 'to balance' something or other

  3. #3
    Dedicated Scribe
    Join Date
    Jan 2012
    Posts
    470
    World
    Northisle
    They made all the weapon production buildings redundant and you got far too many of some of the weapons, why make crossbows when you can get more than you would ever use from running victor the vicious a few times. Canons and Crossbows were worth less than bronze swords at one point since you got tons that never got consumed.

  4. #4
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    Yep exactly like Kotugo said. I still have like 130k of crossbows and +50k of damascenes due the loot back then.

  5. #5
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    Quote Originally Posted by Mannerheim View Post
    Yep exactly like Kotugo said. I still have like 130k of crossbows and +50k of damascenes due the loot back then.
    That is very true, similar here, but anyone starting playing since has been reliant on gifts from those with weapons in guild or had a heck of a time gathering crossbows, dams and cannons. (I must have given away over 100k crossbows, dams and cannons since the change). Would have been fairer if BB had stripped our stock out when they made the change......Would have been as unpleasant for us back then as it is for newbies now looking to make top end troops.

  6. #6
    Erudite Pioneer
    Join Date
    Apr 2013
    Location
    Ankh Morpork
    Posts
    83
    World
    Sandycove
    You guys think it would be viable as a tiny amount again? Since we can't call the production of (for example) cannons well balanced until you reach level 61. Or is that going to disrupt the game again?

  7. #7
    Enlightened Sage
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    894
    World
    Newfoundland
    No. What they originally also said is to have the game work as intended so you actually manage production chains, trade and use resources. You don't need unlimited of cannons for example and you can get the resources from adventures. You don't need lvl 60+ mines mines.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.