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Thread: [Feedback] Dev Diary: Island Expansion

  1. #111
    Architect of the Empire
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    Quote Originally Posted by mheseto View Post
    Agree...half for gems / half for beanstalks would be nice.
    + 1 I agree - I did spent the gems - hoping that means I at some point will get all 4 islands - when bug have been fixed. But still very very little space for those gems.

  2. #112
    Forum Explorer
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    so unless the extra granite spot is adjusted, is it best just to avoid buying the smaller of the top right islands?

  3. #113
    Jolly Advisor Kriegor's Avatar
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    Was it intended to have 8 Granite spots and only 7 limit ? I do not like it. But I guess other mines work like that as well. oh hum.

  4. #114
    Architect of the Empire
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    Quote Originally Posted by Kriegor View Post
    Was it intended to have 8 Granite spots and only 7 limit ? I do not like it. But I guess other mines work like that as well. oh hum.
    Agree. Much too far to walk and silly to put a mason up there if you dont find a deposit each time.

    The map does not match the deposits I have on my island . I have 8 deposit sites in all for granite.
    Last edited by Urd123; 26.08.18 at 08:52.

  5. #115
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    questions for BB or other admin
    sent explorers and open new islands, put island deed , and when i wish to put storehouse on new island, i cant, why

  6. #116
    Architect of the Empire
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    Quote Originally Posted by Gruja86 View Post
    questions for BB or other admin
    sent explorers and open new islands, put island deed , and when i wish to put storehouse on new island, i cant, why
    Because you need to put island storehouse.

  7. #117
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    Sandycove

    Mines on new islands

    What is the point having the new mine deposits on the new islands if the mine limit was not increased.
    It just seems to have messed up people who build their granite masons close to the granite pits on their archipelagos, the geologists can find only 7 out of the 8 possible granite pits, and now overall mining takes longer.

    Merged
    Last edited by _Aszbhar; 26.08.18 at 23:34.

  8. #118
    Nifty
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    Quote Originally Posted by BB_Saqui View Post
    Hello folks! We've just posted an update regarding the subject of deposits on the new islands. Please read it here, and continue to leave feedback!
    Guess what BB_Saqui - TOO LATE! So you made people buy the sectors for the extra deposits, you messed everything, got their gems and leave them with ruined granite production and nothing for the gems. In fact you penalized those who spent gems on that sectors! I would call that fraud! I am very disappointed and i want my gems back - I don't need that sector - take it and return me the gems!

    And that picture of the deposits.... Has anyone of the devs played the game?!!? We have 6 (six) granite deposits on the archipelago sectors (bought for stalks) and 1 (one) more in the north-east gem sector - so before the new archipelago sectors you can have 7 (seven) granite deposits!. And now - 1 more in the expansion archipelago islands... So 3 out of 4 granite deposits?!?!
    Last edited by Yuiry; 27.08.18 at 07:07.

  9. #119
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    It is called misleading advertising

  10. #120
    Architect of the Empire vigabrand's Avatar
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    i've only just found this post, but at least now i know why my gran deposit in A4 cannot be found atm. so what was the point in making a new gran deposit and then limiting how many can be discovered? is it just so that I can build another (expensive) mason and have 1 basically redundant at all times?

    All new content is a good thing and idm buying new land with gems, but this seems to have messed up peoples economies as well and that is not good

    i would say thx for nothing bb, but actually this is less than nothing!

    Quote Originally Posted by rosee View Post
    Please remove the extra granite spot. The ones we had are enough.
    Last edited by vigabrand; 27.08.18 at 08:31.
    ofc i talk to myself. Sometimes I need expert advice

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