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Thread: [Feedback] Dev Diary: Halloween Event 2018

  1. #1
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    Glorious Graduate BB_Acadma's Avatar
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    [Feedback] Dev Diary: Halloween Event 2018

    Please feel free to leave your thoughts and comments on The Halloween Event 2018 Dev Diary below.

    The original post can be found here.

    Happy commenting!
    BB_Acadma
    Last edited by BB_Saqui; 19.10.18 at 14:30.

  2. #2
    Ruler of the Land
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    Why yet again hasnt the bucket of sweets zone wide buff added the forge as it covers smelters and half of the epic yard is smelters?
    Last edited by hades8840; 19.10.18 at 15:12.

  3. #3
    Ruler of the Land Thejollyone's Avatar
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    Lower levels, get your specialist in event a bit easier

    To all lower levels - take this advice with your Haunted Mansions....

    I posted this in guild mail, but I reckon lower levels all over deserve to see it.

    you should really be getting at least double their worth in pumpkins by exchange.

    Leave the Haunted Mansions until last and hold out for the maximum amount of pumpkins you can get for them - there is a shark-fest in the final days for these items whereby players offer ridiculous amounts of what they by then see pumpkins as low-to-no-value.

    By being patient, you could probably get 3, if not all 4 specialists just by selling your 2 mansions if you choose to play it shrewdly.

  4. #4
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    Quote Originally Posted by Thejollyone View Post
    To all lower levels - take this advice with your Haunted Mansions....

    I posted this in guild mail, but I reckon lower levels all over deserve to see it.

    you should really be getting at least double their worth in pumpkins by exchange.

    Leave the Haunted Mansions until last and hold out for the maximum amount of pumpkins you can get for them - there is a shark-fest in the final days for these items whereby players offer ridiculous amounts of what they by then see pumpkins as low-to-no-value.

    By being patient, you could probably get 3, if not all 4 specialists just by selling your 2 mansions if you choose to play it shrewdly.
    3

  5. #5
    Erudite Pioneer
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    I'm looking forward to this. The new quest chain will be exciting to see.

    A question, that I've wondered about before and tried to look for an answer, but haven't found one. What does the demolition ability do?

  6. #6
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    Quote Originally Posted by MorellaCarter View Post
    I'm looking forward to this. The new quest chain will be exciting to see.

    A question, that I've wondered about before and tried to look for an answer, but haven't found one. What does the demolition ability do?
    If im correct in thinking your asking about the new mad scientist general it doubles the firepower of cannons and besiegers, so they act like you have twice as many loaded into your general.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  7. #7
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    Quote Originally Posted by MorellaCarter View Post
    I'm looking forward to this. The new quest chain will be exciting to see.

    A question, that I've wondered about before and tried to look for an answer, but haven't found one. What does the demolition ability do?
    Probably demolishes bandit camps faster after u beat the bandits in the camp.
    Once u see the bars come up during combat it means u have beten the bandits and r demolishing the camp.

  8. #8
    Ruler of the Land Xibor's Avatar
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    Overall I found the Dev Diary lacking in detail. I wish there were more specifics (which is what I usually think btw)

    "The Laboratory enables various resource conversions". What conversions exactly?

    The description of the Mad Scientist: "A General who is "Crazy for Explosions" and gives the Demolition ability to your units, as well as increasing the damage of heavy units.". Would you mind telling us exactly how much of an increase?


    Also, What are the achievements?
    Also, a complete list of the refills for each adventure would be nice.

    I expect (hope?) that the Dev Diary will be the "final word" on what will happen overriding the sneak peak and the Wiki. The sneak peak is referenced and linked but it's not clear that nothing has changed from that. I don't see repeating the details in the official diary as being a problem even if they haven't changed.

    One exception: The very precise explanation of the damage calculation (with one caveat: I'm not completely sure what a absolute damage bonus is. A skill book?)
    Sorry, but I've slept since then...

  9. #9
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    Quote Originally Posted by Xibor View Post
    One exception: The very precise explanation of the damage calculation (with one caveat: I'm not completely sure what a absolute damage bonus is. A skill book?)
    Absolute damage bonus is anythign that adds a fixed number. Juggernauhgt gives a general +30 dmg (or whatever), that's an absolute dmg bonus. Battle frenzy gives a relative dmg bonus, i.e. a percentages increase of say 10% on the dmg you do.

    When adding and multiplyign it matters in which order you do these things. They are clarifying that order. Which matters for those who write simulators quite a bit.

  10. #10
    Forum Explorer
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    What puzzles me is why they decided not to follow the standard format with this general. Doesn't seem to help anything much, just makes things more elaborate and potentially confusing.

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