Don't know if this has been discussed yet, but here's what I think is a bug:
When refilling multiple deposits, say, meat; when you set the amount of resources to deposit to more than 50% the following deposit fails, because you don't have enough anymore. It is a fine feature, when filling up e.g. pumpkin fields and you set the amount to something like 10%. That way you don't have to adjust in between if you know you're going to add the same amount every time. I just think the amount should default to max when you exceed the amount you have left.
Agree, disagree? Fix?