logged in for first time in months to see if anything had changed to encourage me back.
Weekly Challenges is only ONE of many reasons why I quit but it was the final straw at the time.
Its good to see BB wanting to do something about how bad they are.
However the suggestions put forward so far by BB certainly don't peek my interest enough to come back.
For me .. you already have a "weekly challenge" system that works well.... It's called PATHFINDER. Weekly challenges for lvl 70+ Its popular with those with access to it. If anything simply copy it ..... OR even make it available at lower levels and have the tokens including in the individual rewards for completing tasks. and different tiers of quests similar to Guild quests and event quests to balance between level ranges.
Opening up pathfinder to lower levels and incorporating weekly challenges into it means ...
those not interested can remain not interested and not have it in their face all the time.
The structure with VARIETY of tasks on pathfinder was my favorite part of the game. It kept things varied from one week to the next.
Any parts you didnt want to do or couldnt do .. you could just ignore but could put effort in elsewhere and still get something for your efforts.
But despite the new DEV NOTES .. the underlying problems all still remain. The whole concept was awful and screamed give us your money... It still does... only now its screaming ... OOPS .. we **** up and lost a lot of players .... we are listening honest ..... now err... GIVE US YOUR MONEY.
Won't be back.