Troops to Bring: 560R 280M 280S [Total Units: 1120]
Generals Needed: Older Gemini General + Transport Gen/s
Max Losses: 285R 146M 158S
I haven't seen any of these around so thought i would post one. It's pretty straightforward and easy to understand. Gemini General in this guide is not skilled, if yours are skilled it just means less losses.
Camp 1 (100 Cultist, 50 Shadowsneaker, 50 Firedancer)
{Older Gemini General} 280R [98R - 103R - 120R]
Camp 2 (50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish)
{Older Gemini General} 280R [110R - 132R - 165R]
Camp 3 (50 Cultist, 100 Dark priest, 50 Dancing Dervish)
{Older Gemini General} 280M [113M - 125M - 146M]
Camp 4 (Unholy Alter 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest)
{Older Gemini General} 280S [131S - 151S - 158S]
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More complex guide with lower losses:
Troops to Bring: 260R 145M 280S [Total Units: 685]
Generals Needed: Older Gemini General + Gen/s for troops
Max Losses: 256R 142M 158S
Camp 1 (100 Cultist, 50 Shadowsneaker, 50 Firedancer)
{Older Gemini General} 105R 175S [98R - 102R - 105R]
Camp 2 (50 Cultist, 50 Shadowsneaker, 50 Firedancer, 50 Dancing Dervish)
{Older Gemini General} 151R 129S [99R - 118R - 151R]
Camp 3 (50 Cultist, 100 Dark priest, 50 Dancing Dervish)
{Older Gemini General} 142M 138S [112M - 124M - 142M]
Camp 4 (Unholy Alter 100 Cultist, 50 Shadowsneaker, 48 Firedancer, 2 Dark High Priest)
{Older Gemini General} 280S [131S - 151S - 158S]