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Thread: Lakeside treasure

  1. #1
    Ruler of the Land
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    Northisle

    Lakeside treasure

    Query on camp 2, as per wiki.

    Young gemini + 1r takes 1 round to clear the camp. So too does an MMA with 75r + 145e. Both as per wiki guides.

    So, why does the Young Gem fight last over 3mins 30s while the MMA fight lasts just the expected 40s? Both generals unskilled.

  2. #2
    Ruler of the Land
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    Sandycove
    A sim of that camp shows for starters that younger 1r only has a 89% chance of defeating that camp if unskilled, wiki shows younger 25r for that camp.

    But the biggest difference is the number of destruction rounds required to take the camp down, MMA requires 4 destruction rounds, while the younger will require a lot more destruction rounds as technically it's a draw with total loses for both sides. The game only counts it as a win as the enemy camp is defeated even though you lost both the gen and the recruit in the process.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  3. #3
    Quartermaster
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    I dont remember from where I have the info - but for destruction of camp - 1 of each surviving unit type helps. ( 1 MMA + 1E ( maybe +1R )
    ) - if all dead ( Younger Gemini ) then a lower attack value ( 75 I think but far from sure ) is used, no matter what general died.

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