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Thread: Building management - utility buffs

  1. #1
    Pathfinder
    Join Date
    Apr 2019
    Posts
    5
    World
    Sandycove

    Lightbulb Building management - utility buffs

    Simple idea, same as buff canceling a skin, create buffs which would:
    1, stop production
    2, start production
    3, maybe also upgrade the building

    Useful when you want to stop/start production of whole block of buildings (e.g. around love tree) and you don't want to spend 100 clicks to stop all just to have it started the next day. Having a way to create a cheap utility buffs in provision house.

  2. #2
    Town Crier
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    849
    World
    Newfoundland
    In the mean time you can mass start/stop buildings by doing it normally to the first one and the next ones only need a mouse click and then hit spacebar.

  3. #3
    Keen Commentor JohnRo79's Avatar
    Join Date
    Apr 2019
    Posts
    161
    World
    Northisle
    nvm. it's not self placing

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