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Thread: [Feedback] The future of TSO

  1. #11
    Nifty
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    Northisle
    Would it be possible to dual-run, and play game either using Flash or the new UI (HTML5 or whatever it will be). This would allow a smooth transition, with downtime for new UI if needed that doesn't affect players access to the game.

    The underlying database and account access mechanisms should be able to stay the same, with only the UI technology that requiring update?

  2. #12
    Quartermaster AmySafeunderdark's Avatar
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    Dec 2012
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    The Netherlands
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    Newfoundland
    Conversion into a HTML5 version would solve a lot of compatibility issues.
    With HTML5 it would work on all platforms and mobile devices.
    It would be a shame to lose the good community we have here..
    And I haven't reached level 57 yet..
    (I'm enjoying the trip so that will still take a while, but I would miss it for the world.. )


    just my two cents..
    Amy Safeunderdark
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  3. #13
    Skilled Student
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    Apr 2012
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    Northisle
    18 weeks to go then........
    Browser update expected to remove all flash support, uninstall any downloaded flash plugins, and remove all download links from their sites so that it is no longer possible to download a sanctioned flash plugin from the major vendors.
    As stated by the previous posts, it would be nice to know what technology is going to be used to keep the game alive, and when we may see a "new.tsotesting.com" with some proof that the plan is already well underway.

    Even saying that something is in limited beta test now would give a bit of confidence back.

  4. #14
    Committed Clicker sparkz's Avatar
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    Nov 2011
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    Poland / Finland
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    Newfoundland
    Quote Originally Posted by Mannerheim View Post
    Is it cross-platform HTML5 after all even tho years of declining it
    It isnt even about the years of declining, its about last posts saying theyre not even planning to use HTML5 going as far as 4 months ago.

    If now suddenly they're working hard on a solution, its kind of easy to say which technology this solution is NOT, considering the options that apparently werent even on a roadmap 4 months ago.

  5. #15
    Original Serf
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    Mar 2012
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    Newfoundland
    Linux and Android would be great.Anyway, I`m glad you`re working on it!

  6. #16
    Town Crier
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    Quote Originally Posted by sparkz View Post
    It isnt even about the years of declining, its about last posts saying theyre not even planning to use HTML5 going as far as 4 months ago.

    If now suddenly they're working hard on a solution, its kind of easy to say which technology this solution is NOT, considering the options that apparently werent even on a roadmap 4 months ago.
    It's possible that they have outsourced the early transition phase or found a solution that does the trick. Adobe announced the "kill switch" kind of end for the plugin a month or to ago and at the same time companies begun their last waves of marketing. The trend was to convert a flash build to webassemblies running a emulator or virtualization. CheerpX is one of the names I remember.

    Hover at this point I doubt that it would be realistic investment them to do any of these unless all the mass bundle sales have paid out.

  7. #17
    Pathfinder
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    Jul 2020
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    Sandycove
    just pleeeease let it support HTML5 to avoid any shutdown the end of this year

  8. #18
    Erudite Pioneer
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    Mar 2012
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    98
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    Northisle
    whats the point of feedback when BB has never ever taken notice?

  9. #19
    Pathfinder
    Join Date
    Apr 2017
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    Sandycove
    Quote Originally Posted by RinceWinde View Post
    If you can, please make bulk send geo's and explorers a thing.
    I second this. In fact, in the new incarnation of this game, I would suggest to take every effort to reduce the number of clicks.
    To extend this -
    - Bulk sending Geo and explorer
    - Bulk loading generals with troops (something like, I will select which are the gens I need then a panel will come with total limit of the gens and let me pack troops in single window.
    - rejuvinate feature: same as above, if I select a exhausted field / well, it will ask me if I want to rejuvinate all and based on my resources it would rejuvinate in sequential way of oldest first.
    - mines: if there are multiple mines available then clicking on one, should have option to initiate all construction.

  10. #20
    Erudite Pioneer
    Join Date
    Mar 2012
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    Northisle
    add to the point, its come to the point where if you raise a ticket to support, they cant even be bothered to reply..

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