Reply to Thread
Results 1 to 10 of 10

Thread: Sick Bay

  1. #1
    Treasure Hunter
    Join Date
    Feb 2014
    Posts
    237
    World
    Sandycove

    Sick Bay

    I now have 4 of those but the speed is only 250%, not 400% like other similar buildings of which I have several. The medipacks take so long to make anyway this is very disappointing

  2. #2
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Looks like your getting 50% for each additional one.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  3. #3
    Ruler of the Land
    Join Date
    Jan 2012
    Posts
    1,500
    World
    Newfoundland
    Quote Originally Posted by Rosejane View Post
    I now have 4 of those but the speed is only 250%, not 400% like other similar buildings of which I have several. The medipacks take so long to make anyway this is very disappointing
    Does state each additional one increase by 50%

  4. #4
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    These sorts of buildings you usually divide the base time, so 14 days in this case, by the number of buildings you have. So for 4 it would be 14/4 = 3.5 days per medipak. And that would be 25% of base time, as you have. Might be the 'production speed can be increased by 50% with further sickbays' is a translation issue? or just bad mathematics?

  5. #5
    Treasure Hunter
    Join Date
    Feb 2014
    Posts
    237
    World
    Sandycove
    5 days 14 hours 24 mins for 1 medipack. I don't use them much so can leave them working away in the background but still disappointing.
    Last edited by Rosejane; 23.09.20 at 10:44. Reason: mistake

  6. #6
    Forum Explorer
    Join Date
    May 2012
    Location
    Netherlands
    Posts
    335
    World
    Sandycove
    got 5 Sickbays and production time is 4 days 16 hrs
    Life isnt about finding yourself, Life is about creating yourself!

  7. #7
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    4 days 16 hrs would equate to 3 sickbays, sure you have 5?

  8. #8
    Ruler of the Land
    Join Date
    Jan 2012
    Posts
    1,500
    World
    Newfoundland
    Quote Originally Posted by lordloocan View Post
    4 days 16 hrs would equate to 3 sickbays, sure you have 5?
    no its 5 as each additional one is only a 50% increase to the base not 100% like we usually get when u get a extra building

  9. #9
    Forum Explorer
    Join Date
    May 2012
    Location
    Netherlands
    Posts
    335
    World
    Sandycove
    i am very sure, got loads of physical problems, but a bad eyesight aint one of them
    Life isnt about finding yourself, Life is about creating yourself!

  10. #10
    Battle Hardened Contributor
    Join Date
    Apr 2019
    Posts
    369
    World
    Northisle
    running some basic math:

    1 building 14 days (14/1)
    3 buildings 7 days (14/2)
    5 building 4.6 days (14/3)

    1st building is always 100%
    extra ones are 50%

    what exactly you think is bugged?
    Last edited by JohnRo79; 24.09.20 at 14:03.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.