Many of us play multiple worlds, has that been taken into account with the new client, so we can easily switch between servers or even run more than 1 at a time like we used to before Flash got so bloated and slow?
I'd also ask the same question about the Unity version, as Flash became slower and less stable, it became impossible to play more than 1 world simultaneously without the whole thing falling over.
Already too time consuming having to switch worlds continually, especially during events, where for example you could run the same adventure tabbed and clear a quest on 3-5 worlds almost as quickly as you could on just one.
It would also give us a chance to avoid losing login bonuses etc.. every time you surprise us with a maintenance as you still don't seem to get that we cover multiple time zones and many of us only see the maint message a mere hour or two before the servers go down, and even those closer to home still have explorers sent out on long searches prior to seeing the notice.
It also seems to be inviting trouble starting the Xmas event so late this year.
We'll be one week into it when the Flash changeover is implemented and past history is not good when it comes to new bugs being introduced (even when they're the same ones hotfixed in previous years).