Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: 12 hour 100 percent buff?

  1. #11
    Glorious Graduate
    Join Date
    Feb 2016
    Location
    Mexico
    Posts
    129
    World
    Newfoundland
    Quote Originally Posted by Dragavon View Post
    Or stop all that micro-managing of buffs, it is a waste of time and playing like that will burn you out.

    I just use salmon on everything and only have to buff twice a week. Much less hassle.
    Not all of us have Salmon Buffs, and sometimes one of us need just a tiny push, many items on Star can be cleaned trough trade or clicking on them.
    However more tabs to sort Star items could be nice

  2. #12
    Architect of the Empire
    Join Date
    Feb 2014
    Location
    UK
    Posts
    966
    World
    Northisle
    i agree with dragavon and lordy. if u dont have salmon then put feasts on once per day same time everyday!

    it sounds like u only have 1 of each market and tree. maybe put them aside till u can get 2 or even 3 of each and i'm sure u'll find buffs a lot easier to manage.

  3. #13
    Skilled Student
    Join Date
    Mar 2020
    Location
    Ireland
    Posts
    36
    World
    Sandycove
    Quote Originally Posted by vigabrand View Post
    i agree with dragavon and lordy. if u dont have salmon then put feasts on once per day same time everyday!

    it sounds like u only have 1 of each market and tree. maybe put them aside till u can get 2 or even 3 of each and i'm sure u'll find buffs a lot easier to manage.
    I have 2 xmas markets and 3 love trees.
    The one fully upgraded xmas market runs every 12 hours - except when love tree is running, which is next to it. Love tree cooldown is 40 hours which is not great so I run it every 48 hours at the same time of day each time.

    I'm just suggesting there is a gap in the buff market - we have a 6 hour 100% and a 24 hour 100% but no 12 hour 100 %. Lots of features (in my game anyway) have been organised to run on a 12 hourly cycle (or multiples of) so it would be helpful to keep things in sync.

  4. #14
    Town Councillor
    Join Date
    Aug 2014
    Posts
    618
    World
    Sandycove
    Quote Originally Posted by Warmfuzzyfeeling View Post
    I'm just suggesting there is a gap in the buff market - we have a 6 hour 100% and a 24 hour 100% but no 12 hour 100 %. Lots of features (in my game anyway) have been organised to run on a 12 hourly cycle (or multiples of) so it would be helpful to keep things in sync.
    Sounds about right to me. Reasonable suggestion. I needed such buff myself on several occasions.

    No idea why anyone should oppose your suggestion. They don't have to produce it if they don't like it. And if they get any free they can gift them to you or anyone who will want to use them.

  5. #15
    Battle Hardened Contributor
    Join Date
    Apr 2019
    Posts
    369
    World
    Northisle
    the way i play, i need a 12hr buff too.

    i'll gladly produce it just to fill up my needs . atm needing 64 of them every day

  6. #16
    Architect of the Empire
    Join Date
    Feb 2014
    Location
    UK
    Posts
    966
    World
    Northisle
    Quote Originally Posted by Warmfuzzyfeeling View Post
    we have a 6 hour 100% and a 24 hour 100% but no 12 hour 100 %. Lots of features (in my game anyway) have been organised to run on a 12 hourly cycle (or multiples of) so it would be helpful to keep things in sync.
    12 hour cycles or multiples of, u mean maybe x2 = 24 hours

    put a 24 hour buff on and go enjoy some real life
    Last edited by vigabrand; 11.04.21 at 05:35.

Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.