I have around 100 explorers, 11 rows of 9 explorers...
Still 4 minutes of time waste... In the 4 minutes i want to play and have fun... not spend in boring repetitive stuffs like sending out explorers.
Also if you don't want to use the feature i proposed.. just leave the spinner to 1 it will not affect your experience
Last edited by UsUe; 23.03.21 at 07:18. Reason: number of explorers
Seems like BB halved the staff and still trying to get this game going XD
BB almost killed my guild, but if you wanna join:
Newfoundland
Green Thumb Crew [R-RZ]
http://forum.thesettlersonline.com/t...rew-Recriuting
Click, click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click,click, click.
Bored of it!
what and when about fixing the Excelsior rewards Disappearing (except adv's) and Guild Market Vote System
Last edited by Ferhat56; 23.03.21 at 07:22.
On the explorer's boring thing, I believe they have the mechanism.
Do them like Generals on Adventures
Step 1 - Select the search (adventure / treasure)
Step 2 - Select explorers like when you select the adventure and send multiple generals (imagine a select all button...)
Step 3 - Profit?
I believe it is easy to implement and everyone will be happy as, in my case, I will do like select one treasure/adventure search and then send all explorers.
Re Explorers
Need to be able to select by type IMO, or select them by ticking them individually before selecting the send
(this should be optional, you should still be able to select one and do something else with that)
My exps are skilled 3 ways, mostly for treasure search apart from : for adventure search (keener/intredid) and a few for modified treasure due to being short focussed (humble)
My only issue with individual selection is if it works like generals if the game pauses as it likes to do when it returns you have to start selection again, its soo painful and the sort order sucks big time. My general selection is stuffed with useless generals so takes ages to find them all that I want to send.
So for me either allow us to select say all lucky or individual i could at least select and send all by type with significantly reduced clicks overall.
Just wondered if this could be a really strong usage for right click. As we know this will become available
Maybe right click could work like Excel (and other similar programs) with a contextual selection
So left click explorer works as now, right click would allow "select all of this type", and then it would go to the same screen as normal for sending explorers
Buildings the same, left click say a woodcutter and it would bring up the normal building so you could stop it, right click would bring up "select all of this building type" and then bring up the building screen but with the timings greyed out (because they vary) and allow you to stop them all, or restart them all.
then dont send the or stop playing
Thats usefull, Qawpaw. Virkelig.
About having the inbox filled with stuff from the Explorers explorations etc, why not add a function that remove all items found by say the Explorers directly to the Star menue or the House instead of forcing us to recieve "helpful" comments that do no good, when gamers/players present the topic.
Also in an event, if you check if you have a likelyness to win over an enemy camp you have an option to click away the box after both by using the top right X in the corner or "close" - both lead to another click click click, as stated above. How about having say the top right corner get back completely out of the function and back to gameplay ? Just a thought.
Thanx for removing boris from the rewards... there are many that still doesn't have him and would love to have gotten him this year... but no... he has been removed from the possible items to get from the shop unless you spend gems on him :/