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Thread: Bug Report (Unity Version) Template

  1. #181
    Pathfinder
    Join Date
    Sep 2019
    Posts
    2
    World
    Sandycove
    Strange bug on whirlwind today. Ghost loaded with 69R + 1ES + 160C in attack as usual. And lost.
    In battle report - 0 cavalry ( prnt.sc/qolYPAHA3KfF ).
    General was reloaded with cavalry and sent again.
    And again 0 cavalry in battle report ( prnt.sc/NLWoQB9zsVDz ).

  2. #182
    Keen Commentor
    Join Date
    May 2021
    Posts
    151
    World
    Northisle
    Had that happen too, on a different adventure. i put something like 55c and 100XB in it.
    battle report said 0cav and 2xb... and fought with those. But when i checked the general (who lost ofc), it had 7c and 7xb left in it?????
    Seems to be low on BB's list to fix jumping generals and troops suddenly fallen out of a general.

  3. #183
    Treasure Hunter
    Join Date
    Jul 2016
    Posts
    236
    World
    Sandycove
    there is a bug with the harbour -- i had 2238 settlers standing around - so i sent the first 2k to the harbour and right after that another 1.5k (so i would be left with 8) but there are 0 left after the second sending instead of 8.

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