For those who find the game extremely slow, I refer you to my post on how to speed up the game under firefox.
https://forum.thesettlersonline.com/...l=1#post363764
feedback is welcome
For those who find the game extremely slow, I refer you to my post on how to speed up the game under firefox.
https://forum.thesettlersonline.com/...l=1#post363764
feedback is welcome
Last edited by rolover; 06.06.21 at 20:29.
Event is requiring advance paper (for the redcards) before players are able to produce the advance paper.
Took a break of a week or so from the test server. Thought maybe there would be some improvement when I returned. Was proved wrong. The environment still takes forever to load and sending out explorers is a real chore. I've also found that the Questbook sometimes 'sticks' shut and can only be unstuck by doing a reload. The individual quests also sometimes disappear and can no longer be accessed.
I find that, at the moment, I'm dreading the day when the Unity version becomes the only version that we can play.
I'm kinda hoping the client stays available to players without a high-end, 3000 dollar computer. At least the client is somewhat playable for those players, as the Unity version (as is) is not.
Well that is the real question. After the 21st is the web version the only one that will work or will the client continue to function?
san
Agree, and the basic interface is still so flawed, I really fear for the changeover.
Really would have made sense to roll out these "fixes" on Test so there's no nasty surprises, previous broken rollouts of events does not fill me with confidence, and if players start getting locked out of their accounts here like they are on test, could be a fatal blow to the game.
We love our new CM.
Newfoundland: 20th November 2011 to 25th November 2014. RIP
It was good while it lasted.