seeing that you plan on launching the next big event on unity, a few questions come to mind:
1. are you gonna be able to fix merchant issues live or still through monthly/weekly/daily updates like before?
(items locked/bundles unavailable to everyone....)
2. if quests will be broken , will you be able to fix them live, during your office hours?
3. seeing how your test server went full after 5 min, is there an increase of processing power/bandwidth or whatever was not just very low , but miniscule back then?
thanks for your time