Reply to Thread
Results 1 to 1 of 1

Thread: Change Log 01/06/21

  1. #1
    Community Manager
    Eggcellent Essayist BB_Trafffer's Avatar
    Join Date
    May 2020
    Posts
    570
    World
    Newfoundland

    Change Log 01/06/21

    Unity Test Server: Summer Event + Bugfixes

    1st June 2021

    NEW FEATURES
    • Summer Event: This year's Summer Event is available to test on the Unity Test Server!

    CHANGES & IMPROVEMENTS
    • The text for "Tavern" no longer uses a different font
    • Fixed an issue that allowed players to interact with a friend’s generals when visiting their island
    • Fixed several issues with the friend trade system
    • Corrected a graphics issue with the construction queue
    • Background music can be turned on again when starting the game muted
    • Fixed several issues with the Avatar Creation Panel
    • Buildings and their travel paths are now displayed in the economic overview
    • Fixed the alignment of some tooltips
    • The question mark (?) button on the Guild market vote page now links to the correct page in the archive
    • Fixed the highlighting of sectors for the island deed
    • The adventure detail screen no longer flashes up again after being close
    • Fixed the standard value for the UI scaling feature
    • Fixed the "KeyNotFoundEException" login issue
    • Expired colonies can now be removed
    • Context menu functionality for expeditions has been restored
    • Content of the Guild market window now fades correctly when the window is closed
    • Fixed the icons for some expeditions
    • Fixed an issue that prevented the completion of the Soccer Event quest “The Event Window
    • Fixed some Merchant tooltips
    • Event calendar content now fades correctly when closing the window
    • Values in the guild window Administration tab no longer revert back to old ones after closing when changed
    • Values in the economy overview now update much more quickly
    • The expand button in the guild window now leads to the correct merchant section
    • The loading screen now changes to the corresponding event one if an event is active
    • Fixed the resolution of the Excelsior animation
    • Fixed an issue that could prevent the game from loading on the first attempt
    • Maximum member count now updates correctly in the guild window when increased
    • The hint pointer now has the correct highlight graphic
    • Subtasks of a tracked quest will now be shown immediately
    • The “Quest Finished” hint will now always appear when a quest has been finished
    • The cursor for applying buffs will now vanish immediately when all buffs have been used up
    • The star menu will no longer disappear when deploying a general if pinned
    • Items in the Merchant can no longer be bought when their limit has been reached

    IMPORTANT: While player's previously affected by the login issue after purchasing the "Pathfinder" from the in-game shop will now be able to log in again; note that the Pathfinder itself is still broken until a future update.


    You are invited to provide feedback >here<, as well as report any future bugs >here<
    Last edited by BB_Trafffer; 01.06.21 at 11:48.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.