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Thread: Unity live bugs

  1. #51
    Skilled Student
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    Dec 2018
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    Quote Originally Posted by SnowBlizz View Post
    I was laughing my way through test considering how hilariously bad it was. Somehow Live managed to get even worse! And suddenly it's not as funny anymore. People got censored for pointing out no real improvements had been done to test in months. BB claimed they have made improvements to what will be put on Live.
    Mother. Fucking. Liars.
    Yes I am finding ALL the bugs on test Unity, which were documented on a post months ago, are on the live one, they havent done anything at all, although BB said it would be different.

    All complete lies.

    Germans have kicked up a massive fuss so hopefully maintenance upgrades will be planned everyday.

  2. #52
    Glorious Graduate sk_setttler's Avatar
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    Jan 2012
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    Newfoundland
    Quote Originally Posted by Peterh445 View Post
    Yes I am finding ALL the bugs on test Unity, which were documented on a post months ago, are on the live one, they havent done anything at all, although BB said it would be different.

    All complete lies.

    Germans have kicked up a massive fuss so hopefully maintenance upgrades will be planned everyday.

    Yes, I'm following the rage on German forum but back to you post...even if there were daily upgrades - btw. who do you think will "play" this unplayable S.H.|.T. + daily downtime!? - what do you think they could do in a day or a week when bugs (not a small ones) reported months ago are still implemented on live server today?

    People will login less and less until...

    I am just sorry for all those who purchased gems during last event(s), bought e.g. gem pits and other stuff and will have no way to spend it / use it / have fun with it.

  3. #53
    Original Serf
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    Nov 2013
    Location
    Bedfordshire UK
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    Northisle
    So far: - slow to load, unable to use chat, buildings do not show how long left before the next cycle so can't plan best time to place buffs, pfb buff is not registering on Explorers even though I still have 3 days left so they take the normal time to return rather than the accelerated benefit from PFB.. Not even tried adventures yet.

  4. #54
    Nifty
    Join Date
    Mar 2012
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    69
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    Northisle
    Quote Originally Posted by Nickydwuk View Post
    Not even tried adventures yet.
    I did. Attacks never end. Until you leave adventure to your island and back to adventure. Fortunately the attack finish successfuly even with blocks.

    The sad part is you cant zoom out as much as before. So some block attacks must be done with moving the map to find the correct camp and attack it. Jesus ...
    Milan

    20th July 2021: TSO died with Unity. RIP.

  5. #55
    Original Serf
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    Mar 2020
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    Sandycove
    can log in, says zone is unavalible, 8hrs now,

  6. #56
    Original Serf
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    Mar 2020
    Location
    Ireland
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    Sandycove
    Just adding to the loooong list of feedback....

    We really need to be able to see how many troops we have, and right now we can't if it's more than 999!

  7. #57
    Ruler of the Land
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    Jan 2012
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    1,489
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    Newfoundland
    The latin server had a update as well today was meant to fix the issues they reported as soon as they was used as the test dummies last week but even they are saying with the update today nothing was fixed same bugs and glitches can not even imagine the incompetence as is no other word for it knowing full well the bugs this had and still does you would release it to the entire player base ..give it a couple weeks we will find the game gone either because no one can play or we get an announcement stating we tried our best but alas we could not fix the game so will close it like anno

  8. #58
    Ruler of the Land
    Join Date
    Jan 2012
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    1,489
    World
    Newfoundland
    Whats with the constant chat server reset then followed by inti zone failed if i leave the page for more then a minute it happens every time getting very tired of this very fast now and where is our BB throughout the day well he aint been around her for sure

  9. #59
    Original Serf
    Join Date
    Dec 2017
    Posts
    15
    World
    Sandycove
    The game is VERY laggy, nearly unplayable.
    1.
    BB should focus on fixing the LAG and overall slowlyness as priority 1, to keep players interested in this game.

    2.
    Star menu is slow (related to the lag?). Clicking a specialist in star activate the building underneath it
    3.
    Trade: To much pace used on the frame around the icon showing which resource is for trade, allowing only 3-4 lines to be shown at a time.
    Should also be able to scale up the window? Or at least make trade window larger.
    Trade still "freeze" and cant put up new trades because of spinning timeglass
    To much space used on frames around resource icon in all menus throughout trade, with the result of less lines/columns can fit in. In general all parts of the trade windows should bee made larger for ease of use (Or scalable windows, remember user perferences?)

    4.Chat:
    Times are shown as AM/PM in the very bugged chat
    Chat resets frequently. Chat was empty a long time after starting the game, before any historical chat was shown.

    5. I get repeated zone refreshes frequently

    6. Floating residence level 7 look smashed and stretched (Looks like before at level 5-6)

    7. Mail
    Inbox is empty
    Outbox is not empty, but only one page of mails caan be shown (Page buttons missing)

    8. Scrollwheel interaction
    In menus and chat, the game seem to ignore some movement on scrollwheel for a moment every now and then before catching up (Stopping for a break while the user is scrolling constantly)

    ...And much, much more...

  10. #60
    Raving Rabbid
    Join Date
    Aug 2014
    Posts
    523
    World
    Sandycove
    I find that post on main page "Unity is Live!" quite amusing, as it should more properly read "TSO is Dead!"

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