Originally Posted by
Qualan
The way it works i think they need to carve it into different menus instead of adding tabs which seem to bog things down as they fill up
Adding and removing to an archive would be a mayor development as the game doesnt have anything like that yet, this means a lot of developer time - i rather see em spent it on fixing stuff that needs fixing at the decent pace
Sort would be nice but if it is too complex to program, once again i rather see it go to improving performance elsewhere
Dunno if binding similar items to one grid makes a difference in performance- however this should not be a difficult fix, they did it with refills already that all refills of the same type go to 1slot and when using it, u can use slider to select the amount u want to apply. It would make it less cluttered for sure
Sort by recent use-most likely will not make it on a list, it is not something they have done before so the same applies as previously stated- too much effort and time for too little benefit
I hope they will just break it up into 3 different menus as the easiest solution to a resources problem- The more you have in star, the worse your game runs- and opening star will cause the problems.
I havent worked out of you are in a subtab if that makes the lag less or not- If it does (and only BB really knows) Maybe it would be better to default star menu on opening to last position used to avoid the max filled general tab with everything in it (or get rid of that one and by default open in one of the other tabs)