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Thread: [Feedback] Change Log 19/10/2021

  1. #211
    Jolly Advisor
    Join Date
    Nov 2014
    Posts
    178
    World
    Sandycove
    Quote Originally Posted by EdwardTheSlayer View Post
    Now the Love Tree is broke, again. Serious question, Does anyone in the BB bunker actually know what they're doing?
    Quote Originally Posted by PericaMali View Post
    Love tree and Christmas market seem to allow only one usage in 24 hours. If another buff is tried it doesn't happen (I get that nice hourglass rotating endlessly)
    Cooldown appears extended despite the clock saying otherwise, appears to not count one building so cooldown increases.
    These buildings behave as tho there is one less, ignore the cooldown clock.

  2. #212
    Jolly Advisor
    Join Date
    Jul 2012
    Location
    Belgrade, Serbia
    Posts
    177
    World
    Sandycove
    another bug:
    playing Arctic explosion and using only mercenary recruits, but when return it looks I spent real recruits because counter for citizens is decreased

  3. #213
    Pathfinder
    Join Date
    Mar 2016
    Posts
    5
    World
    Newfoundland
    Quote Originally Posted by ClarenceDuPont View Post
    Cooldown appears extended despite the clock saying otherwise, appears to not count one building so cooldown increases.
    These buildings behave as tho there is one less, ignore the cooldown clock.
    You are right! I added another Christmas market and now it works with lower cooldown. It seems SO simply reduces the number of Christmas markets and love trees.

  4. #214
    Skilled Student
    Join Date
    Apr 2013
    Location
    Somewhere in small town.
    Posts
    40
    World
    Newfoundland
    Event venture "Monsters from the mist" disappeared with all my generals and armies.

  5. #215
    Glorious Graduate
    Join Date
    Nov 2011
    Posts
    123
    World
    Newfoundland
    Were the Royal explorers affected so they no long find tokens ? A bit annoying when you purchased one of these expensive explorers with the sole intention of them doing the one thing they no longer do....

  6. #216
    Original Serf
    Join Date
    Mar 2020
    Posts
    18
    World
    Sandycove
    Love tree don't work again, it's a mess

  7. #217
    Skilled Student
    Join Date
    Jan 2017
    Posts
    44
    World
    Sandycove

    Slow (normal speed) mines instead of double speed

    All Geologists results for speed on a mine are the same as the taverns Geologists.
    Books that make the mine twice as fast are switched of once you log out and in again.
    Charming Geologists who have an always double speed for mining iron, titanium and saltpeter
    are now only double slow searchers.
    For normal production on the island I need the double speed copper, gold, titanium and saltpeter mines.

  8. #218
    Treasure Hunter
    Join Date
    Feb 2014
    Posts
    237
    World
    Sandycove
    My diligent geologists do not find bonuses when sent out over night. I noticed this with the anniversary event as well.

  9. #219
    Original Serf
    Join Date
    Dec 2020
    Posts
    16
    World
    Northisle
    Bug or my wish come true???
    https://ibb.co/B3T0DTq

  10. #220
    Skilled Student
    Join Date
    Feb 2020
    Posts
    47
    World
    Newfoundland
    "Lucky find" skill on geos doesn't work.

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