Please feel free to leave your thoughts and comments on the Change log 16 23/03/2022.
The original post can be found here.
Happy commenting!
BB_Trafffer
Please feel free to leave your thoughts and comments on the Change log 16 23/03/2022.
The original post can be found here.
Happy commenting!
BB_Trafffer
Last edited by BB_Trafffer; 15.03.22 at 10:53.
ZR interval more then 10 seconds in adventures??? Awesome! Thanks BB!
Quite the list - looking forward.
next fixes general jumping and bulksending for exploerers
Going to fix the annoying issue that quest cant count correct? Get an amount of 250 and it says 249 unless you visit friend or addy and back for it to trigger.
Well, any decrease in zone refreshes will be gratefully received, they've been getting worse, not better lately.
But so disappointed we're still not seeing any work on basic interface functions that are driving players crazy and away from the game.
The quest log stilljumps around, resets quests or hides them until you're forced to reboot.
Explorers have huge lag between every necessary click and like quests, will often reset after sending.
So many resources still showing as "Unknown ID" and incorrect or missing icons.
The least you could do is reinstate the official client version until you get the game somewhere near a playable state.
Try playing it yourselves for a week or 2 and ask yourselves, would I really want to play this let alone sink money into it?
You've taken advantage of our loyalty for far too long now.
And for pity's sake, stop deleting/hiding bug reports just to make forum look "happier", sick of reporting the same bugs I reported as far back as the 2020 Test server, no wonder no progress is being made.
Last edited by MuffinMule; 15.03.22 at 05:52.
a big +1
I would not play this game if there were no working client version and I admire those player who can (and are willing) to play on the browser. It is really pity. Normal gaming studios make a full game in 2 years (of course not a AAA+ one but still) and here I really do not see a big improvement only small patches ever half a year or so.
Hello everyone.
We decided to move our update to next week (23.03.2022).
The reason for this change is to collect more data from the deployment that we had today in our FR instance. The specific reason is the loading change, which can be seen on both the FR instance and our Test Server. The first loading AFTER the update is expected to be longer - this should result in smoother performance as the game won't need to stream/load in assets while playing as much as before the update.
If you want to try the update before it's live, you can still do it by playing on our Test Server here.
Tested it on the testserver.
Loading time was indeed somewhat longer but scrolling over the island went smoother.
Haven't seen any zone refresh, but on the other hand.... after every action the game 'paused' (stuttered) in the same manner as it did when the zone refreshes would appear.
So it looks text saying "ZR" was removed, now ZR happens w/out text. L o you know what.