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Thread: [Feedback] Change log 23/03/22

  1. #31
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Quote Originally Posted by BB_Trafffer View Post
    The following change was removed from this week update:



    Based on feedback from the French instance, this change requires further testing before being deployed. We will revisit it another time.
    Utterly disgusted.
    Bring back the official client until you actually have something playable.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  2. #32
    Jolly Advisor
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    Quote Originally Posted by BB_Trafffer View Post
    Based on feedback from the French instance, this change requires further testing before being deployed. We will revisit it another time.
    Listening to, and actioning, feedback? Wow, what a concept.

    One step forward, two steps back

  3. #33
    Community Manager
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    Quote Originally Posted by Harlequin_1963 View Post
    You made a fix, you tested it, it worked as intended, you uploaded it to the french server, it didn't work as intended, it's now not going to be uploaded to the other servers until the code you tested and was working fine on the testing platform works on the live platform?
    The test server environment is different from live servers, so this can sometimes happen even when everything is working as intended on the test server. We received a lot of feedback from French players and at the same time, the team was monitoring and analyzing the data. First, we decided to postpone the update for a week, but currently, we decided to remove this change and revisit it later.

  4. #34
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    LOL, I havent been here in a while, but reading all this, it seems there really was no reason to visit here, as nothing is changed, still running a game wich cant be played properly. Its no real suprise...

    Afterall I was waiting for the new Settlers game wich was going to be introduced march 17, guess what....?

    Yep its postponed, cause they got only negative feedback from the people playing the beta version.....

    So they cant fix a running game and they cant produce a working new game...makes me wonder...is there anything bluebyte can do????
    Life isnt about finding yourself, Life is about creating yourself!

  5. #35
    Nifty
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    Quote Originally Posted by BB_Trafffer View Post
    The test server environment is different from live servers.
    That explains a lot...

  6. #36
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    Quote Originally Posted by BB_Trafffer View Post
    The test server environment is different from live servers, so this can sometimes happen even when everything is working as intended on the test server. We received a lot of feedback from French players and at the same time, the team was monitoring and analyzing the data. First, we decided to postpone the update for a week, but currently, we decided to remove this change and revisit it later.
    We gave a lot of feedback....

  7. #37
    Nifty
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    The main gripe is and always will be zone refresh and it is not being done ... Please tell us why we should have faith in your given word in future posts ?

  8. #38
    Keen Commentor Wu-L's Avatar
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    Quote Originally Posted by BB_Trafffer View Post
    The following change was removed from this week update:



    Based on feedback from the French instance, this change requires further testing before being deployed. We will revisit it another time.
    just LOL
    BB almost killed my guild, but if you wanna join:

    Newfoundland
    Green Thumb Crew [R-RZ]

    http://forum.thesettlersonline.com/t...rew-Recriuting

  9. #39
    Community Manager
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    Hello Settlers.

    The maintenance will be extended by two hours.



    Quote Originally Posted by tiggermama View Post
    The main gripe is and always will be zone refresh and it is not being done ... Please tell us why we should have faith in your given word in future posts ?
    This change is still being deployed today:

    Performance: Fixed an issue that caused frequent zone refreshes in adventures
    Only one part of the "Zone-Refresh" fix is postponed.
    Last edited by BB_Trafffer; 23.03.22 at 10:41.

  10. #40
    Keen Commentor
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    Wonderful!
    The 2 extra hours are unexpected though.

    Fixing less and needing an extra 2 hours to implement less code.

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