So the dev diary was a lie as it explicitely had the asteriks with the footnote that you could get that number regardless of the previous limits
So either it is once again sloppy work on the dev diary or sloppy work on the dev team implementation and the players suffer for it as a fix isn't in the books ....
And this still happens after happening about 3 times last year, it should not be too hard to make a post event implementation checklist and check the limits ... and avoid this kind of stuff. It is getting extremely tedious and disappointing as it seems to happen event after event
The one good thing is: at least the team didn;t kick the can down the road till after the event to break the news - which was also the answer we were expecting as we already noticed that stuff doesnt get corrected during events anymore. It is also pointless to check on test or test on test except to get a sneak preview of the shop as any feedback about the event is ignored unless it is game breaking as the post to test is so close tot he maintenance to deploy event that non game breaking issues get ignored (like said text issues)