Originally Posted by
Kisbence
I am forced to state my problem here, in case you might consider it.
A player who has been playing Settlers for ten years would expect the buildings, geologists generals and explorers to have the characteristics described in the game and fulfill their tasks accordingly - because that's why we bought it.
In a game with such a patina, how can it be allowed that since the beginning of unity, two explorers do not do this even remotely.
Specifically, we are talking about Scared and Pirate explorers. In the previous period, Scared explorers brought a crystal every prolonged turn, but nowadays they are no different than any ordinary explorer along with Pirates.
Obviously, this wouldn't be a big problem when setting the properties during a patch, and I hope you do it next time