I were unable to use the search function for PVP content in the forum, so I'm going to give it a go
PVP doesn't seem very attractive in it's current form, but it's hard to tell because there aren't any statistics available.
As such I was thinking it could be interesting if a different kind of PVP was introduced, a bit like good old capture the flag type, but based on coop maps where players are seperated and interference with each other are limited.
The idea would be to clear the camps fastest to capture the "flag". Now if the same mechanics from Misty Cake were implemented on these PVP-COOP maps then it would somehow balance out the level difference.
The COOP maps are pretty much divided so player interference is limited, so renaming them and replacing the units with pvp units and such should be possible. I am not sure if the mechanics from Misty Cake can similarly just be applied, but that's why you have developers to figure it out.
Developers can do anything as long as you let them.![]()