Originally Posted by
MissTweak
That's a fine comment. Unfortunately, in a scenario, for example, a player versus player environment, where variables are even between players, that, should players in a player versus player environment find themselves at odds, only to both mutually assured destruct in a virtual environment, these aesthetic buffs, should they have in-game buff, would make all the difference. Thus, there is a real need for this, following the forum thread of this particular post. Otherwise, the player versus player environment; the main feature of the game; would be wholly meaningless, and thus, game developers would be out of a job, and business stakeholders will lose their investment. These seemingly little things, do add up, by the end of the day.