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Thread: Change Log 13/12/23

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    Change Log 13/12/23

    Christmas Event Implementation & Bug Fixes!

    13.12.2023

    NEW FEATURES
    • New event: This game update includes the technical implementation of this year's Christmas Event, which begins on December 18th!

    CHANGES & IMPROVEMENTS

    General:
    • Fixed some locked zone issues related to adventures
    • The Spooky Mine now gets displayed correctly in the economy overview
    • Fixed the display of some production chains in the economy overview
    • The travel time in the tooltip of quartermasters will now take skills into account
    • Info layer icons can now be enabled again after reloading the page with the icons turned off
    • Buffs from the Scouting Post and Weather Control Station are no longer displayed as cancellable on adventures
    • Fixed a display issue with Grand Field Hospital buffs in the tooltip of a general
    • Trades that include items other than resources now count towards sell tasks in the Pathfinder
    • Granite and Grout Tributes will now be displayed correctly in the economy overview
    • Fixed some localization issues
    • Longboat Warehouse from the Halloween 2023 calendar should now be a recurring item as originally intended.

      IMPORTANT: All Calendar Longboat Warehouses in the Star menu, in the trades, and on the Island will get the recurring state. All Items that are still active in trade (during the version deployment), and all Items that were already deleted, will not automatically return. They will be reimbursed by the Support Team. If you already created a ticket after you lost your longboat, you will be getting the longboat back as soon as possible. Everyone who did not report it yet, should report the missing item to the support team. Please be aware: Due to a high ticket volume answers can be delayed, but your case will be worked on!

    PvP/ Colonies:
    • Fixed an issue that caused regular troops to be converted to mercenaries in adventures
    • The map no longer becomes unmovable after collecting colony yield
    • The PvP combat UI of one marshal no longer disappears if another marshal enters or leaves combat
    • The star menu tooltip for expedition generals will now be displayed correctly
    • Fixed an issue that caused units returning from an expedition to not be displayed in the population overview
    • The building menu tab is no longer inaccessible after visiting a colony
    • Fixed an issue that caused the colony search option to be blocked after discarding previous search results
    • Fixed an issue that caused some Colony tutorial quests to not complete
    • Colony rewards will now be correctly displayed and delivered
    • The PvP button in the avatar menu is now greyed out again if the account does not meet the prerequisite level

    Christmas related fixes:
    • Completing a Christmas Market stage no longer gives loot for defeating a camp
    • Opening multiple calendar doors in a row will no longer crash the game
    • The Christmas Market will now have the correct upgrade icon
    • Certain Xmas quests will now display the correct calendar door date
    • The event calendar now has the correct header
    • Fixed an issue that caused the buff menu to be reachable when the Christmas Market is ready to upgrade
    • The Christmas Market now has the correct description
    • Toy Ducks now have the same production costs in the regular and Rarity Provision House
    • The Christmas Concerts Achievement is available again


    You are invited to provide your feedback > here <
    Last edited by BB_Trafffer; 13.12.23 at 08:35.

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