
Originally Posted by
sparkz
People, especially in this day and age, expect active gameplay and challenge (which is one of the main reasons why multiplayer games have been on a rise for the past 2 decades). Watching windmills turn or clicking 'OK' button to complete a quest that required you to passively produce resources while you were offline isnt that, in fact its opposite of that, thats why alot of people either quit or expect the game to be developed in the direction providing more interactive content.