Name: Shotfirer (not tradable, giftable)
Type: Consumable
Cost: 2x 550 Pumpkins | Per Event
Effect: Removes rocks and rubble permanently and frees up the covered building space
Name: Pumpkin (not tradable, but giftable. The pumpkins [Resource] can be traded)
Type: Resource
Cost: 60 Gems
Effect: Contains 50 pumpkins
Name: Pumpkin Basket (not tradable, but giftable. The pumpkins [Resource] can be traded)
Type: Resource
Cost: 360 Gems
Effect: Contains 300 pumpkins
Name: Pumpkin Cart (not tradable, giftable. The pumpkins [Resource] can be traded)
Type: Resource
Cost: 5000 Gems
Effect: Contains 4200 pumpkins
Name: Oil (tradable, giftable)
Type: Resource
Cost: 10x 170 Pumpkins | per Event
Effect: Contains 100 Oil. Is required for many level 7 building upgrades
Name: Witches' Familiars (tradable, giftable)
Type: Zone-wide Buff
Cost: 325 Pumpkins
Effect: +100% output on Epic Workyards for 8 hours
Name: Platinum Horseshoes Recipe (not tradable, not giftable)
Type: Recipe for the Rarity Provision house
Cost: 825 Pumpkins
Effect: Increases movement speed of generals in the zone by 20%.
Name: iGor
Type: Buff
Cost: 56 Pumpkins
Effect: +200% recruitment speed on Barracks or Elite Barracks for 6 hours
Name: Ouija board (tradable, giftable)
Type: Zone-wide buff (wildlife)
Cost: 45 Pumpkins
Description: Legend has it, this board can be used to talk with the spirits, and bring them to where you are...
Name: Efficient traps Recipe (not tradable, not giftable)
Type: Recipe for the Rarity Provision house
Cost: 560 Pumpkins
Description: Buff area Effect: +200% output on the Hunter, Deerstalker Hut, Improved Deerstalker Hut
for 12 hours on a 2 squares radius
Name: Fertilizer I-III (3 single items)(tradable, giftable)
Type: Buff + Refiller
Cost: 75 Pumpkins
Description: Revives and refills a dried up Small, Common or Noble Pumpkin Cemetery with 10 Pumpkins
Name: Nash Williams
Type: Buff
Cost: 48 Pumpkins
Effect: Use on Barracks and speed up recruiting time x4 for two hours.
Name: Grout (200) (tradable, giftable)
Type: Resource
Cost: 170 Pumpkins
Effect: Ressource that is needed to upgrade buildings to level 6
Name: Trick (tradable)
Where: It can be produced in the Provision house and applied on a friend's building
Cost: 50 simple paper and 50 fish
Effect: The affected building cannot be buffed as long as Trick is in effect.
Name: Treat (tradable)
Where: It can be produced in the Provision house
Cost: 200 water and 50 pinewood planks
Effect: It removes the Trick effect from a building. It also buffs the targeted building (+300% production for 2 hours).
Name: Banshee's Scream (tradable)
Where: It can be produced in the Mayor's House (with collectibles)
Cost: 10 Scarecrows, 5 Banners and 1 Leather
Effect: +200% output to a Pumpkin Cemetery for 6 hours.
Name: Werewolf's Howl (tradable)
Where: It can be produced in the Mayor's House (with collectables)
Cost: 20 Barrels, 10 Grain Sacks and 2 Leather
Effect: +300% output to a Pumpkin Cemetery for 6 hours.
Name: Zombie (tradable, giftable)
Type: Buff
Cost: 96 Pumpkins
Effect: +300% to the production of a workyard. The effect lasts for 12 hours.
Name: Halloween Surprise (not tradable, not giftable)
Type: Surprise Box
Cost: 195 gems
Description: Provides one of 12 adventures that grants the chance to gain Pumpkins refillers.
Name: Change Skin: Excelsior Halloween (tradeable, giftable)
Type: Buff
Cost: 50 Pumpkins
Effect: Sets Excelsior Skin for 5 Days to "Halloween"
Name: Change Skin: Permanent Excelsior Halloween (tradeable, giftable)
Type: Buff
Cost: 995 Pumpkins
Effect: Sets Excelsior Skin permanent to "Halloween"