Witch of the Swamp
Horseback
Roaring Bull
Sons of the Veld
Island of the Pirates
Motherly Love
The Dark Priests
Old Friends
Stealing from the Rich
Secluded Experiments
The Black Knights
The Dark Brotherhood
Bandit Nest
Surprise Attack
Gunpowder
Wild Mary
Ow ow well run Se then soon keep up good work Sweety muchos Kudo's for ye
its possible the reduce the losses on nords even more - u can send a general to camp 9 directly instead of getting intercepted. as u know, when a general has finished his destination camp, he cannot be intercepted, so theres no risk doing so either.. (means u can reduce the number of cav used on camp 10 (from 98 to 63, which means u lose less)
+ u dont have to lose the recruits on T1, that can be skipped easilly, by letting ur general get intercepted to camp 3 instead of attacking it directly (send general to camp 4/5 and recall after camp 3 has been defeated)
AND... :P its possible to do a type 2 block camp 12
Last edited by Proddy; 26.08.12 at 22:21.
Thanks for the good info Proddy! ive added it into the Nords map!
Last edited by Bellissima; 09.12.12 at 13:09.
yw
Great guides ! But what about Outlaws, its not on the list !
Yea sorry about that, i personally don't really like Outlaws so did not make a map for it.
Cause making a map means playing it atleast 3x for me
The Island of the Pirates
- 1 player adventure, with Veteran Generals, 2753 xp
Total Troops needed:
- 500 r
- 100 m
- 250 cav
- 100 s
- 100 xb
- 150 es
Troops lost:Tactical Map:
- 430 r
- 1 m
- 31 cav
- 3 s
http://img641.imageshack.us/img641/1...landofthep.jpg
Loot:
Last edited by Bellissima; 08.12.12 at 18:27. Reason: added tactical map :)