what stupidity is this --reducing rewards --increasing cost to produce troops and FOG without proper description. Think i might be looking for a new game to play, any suggestions ? see what happens after the 23rd!
what stupidity is this --reducing rewards --increasing cost to produce troops and FOG without proper description. Think i might be looking for a new game to play, any suggestions ? see what happens after the 23rd!
My point is that S and M are now twice as fast to produce and almost twice as cheaper than their counterparts. You can now have the double amount of S losses than MS and it would still be more "efficient" due the MS cost change. See my rough tests above in woodcutter. Partly they made game easier and partly harder. The point of the changes was not to remove the use of MS and MM but also make people use more S and M.
Would be interested to understand the difference in XP & losses between your guide and mine: docs.google.com/document/d/1akU1Lyy62adL7qm6yPEP2HgIRYQWIDk5PQdkriNr5vo/edit?usp=sharing
Mine is a balance between time/XP/Losses and I get 204k XP before prem for losses around 250MS 215R.
I have to agree with Fishslice for me the challenge of completing all pathfinder quests was an interesting part of the game. Trading for Besieged city/Seasnake loot spots livened up a very quiet trade channel too. But now I will simply cherry pick the 6 quests I prefer and ignore the last 3. The reward I will miss of 15 crystals can easily be achieved in other ways so why bother? BB has removed yet another reason to strive towards high levels and play this game!Pathfinder changes Feedback: posted by Fishslice
I often have a challenge in doing them and like that I am challenged for the rewards. I will not bother with all 9 Pathfinder quests after this change.
This week I have Besieged adventure, 2 Co-Ops and 2 PVP to complete - in the future you can guarantee that these wont get done. Seems a lot of effort for 15 crystals. So I can see me doing 6 on a regular basis and getting less Star Coins but all 9 - You have to be joking!!!
The only time I will bother to get all 9 done is if that is what happens through regular play, so in effect BB has made a change but for the worse as the outcome is I will be less engaged.
Last edited by amazola; 16.05.18 at 16:32.
As pointed out before, this is only appliable to camps that are weak enough to not require you to use full army, otherwise you cant substitute MS with a higher number of S simply because of lack of space.
Also, YWC is not a best benchmark for this kind of changes as this is the most numerically imbalanced adventure in the whole game.
Hello folks - thank you all for giving your input regarding this upcoming update! I just wanted to share some clarity on some comments regarding the new "fog" visual: this is purely just a visual update to the fog you see during adventures and if you've still got unexplored places on your home island.
Also as a reminder - please keep your feedback on-topic to the changes specified in this change log. Thanks!
LOL..Started playing 11 months ago, get to lvl 70 on Friday and boom goes the rewards for that massive slog and hard work...It was Ok for the Lvl 75 on test who wanted this change as they get SC's instead of XP..plus they didn't mind the 300/500k SC's they got while leveling to 75 but now they say they're useless and crystals have more value..Well it's not really cool to change something others were getting and the rest don't, no need to change the Pathfinder, you could have left it as is and had an option for the final reward with either picking Crystals or SC's...The simple addition of a choice with final reward would have been better.