I have re jiggled a guide that will help players buy removing most of the milliter and replacing them with BS or bows using a Map found on the wiki site
also this can be used to boost players without the mma or mg to get beans and a bit of xp
As there are no blocks player/s with mma and mg can take mma/mg waves, whilst players with normal/vet gens can take the waves underlined
G1 This is the placement for generals to miss the intersect zone from other camp
camp 1: 30 Fox, 100 Boar
(1 wave) 123r, 147k (mg)[losses 123R]
camp 2: 120 Wolf
(1 wave) 82r, 1e, 137c (mma)[losses 82R]
camp 3: 30 Wolf, 130 Boar
(1 wave) 120r, 70b, 80K (mg)[losses 120R, 70B]
camp 4: 90 Wolf, 90 Fox
(2 waves) 161b(normal) :140r,80k(mma)[losses 161B, 131r]
camp5: 30 Fox, 120 Boar
(1 wave) 159r, 1e, 110k (mg)[losses 159R]
camp6: 60 Fox, 80 Boar,Giant Gogor, Giant Bogor
(3 waves) 250r(vet), 180r(normal), 71r,1e,198k(mg)[losses 501r]
G2
camp 7: 170 Boar
(2 waves) 120b (normal), 144r, 1e, 125k (mg) [losses 120B, 124R]
camp 8:60 Wolf, 90 Boar
(1 wave) 144r, 1e, 125k (mg) [losses 144R]
camp 9: 180 Boar
(2 waves) 175r (normal), 124r, 1e, 145k (mg) [losses 299R]
camp 10: 60 Fox, 100 Boar
(2 waves) 250b (vet), 100r,50m,120k (mg) [losses 250b,100r]
camp 11: 80 Wolf, 60 Fox, 50 Boar,Unicorn
(2 waves) 250b (vet), 144r,15s,111k (mg) [losses 250b,144r,1s]
G3
camp 12: 60 Wolf, 140 Fox
(2 waves) 250b (vet), 120r,30m,120k (mg) [losses 250b,112r]
camp 13:60 Fox, 40 Bear
(1 wave) 149r, 121k (mg) [losses 149R]
camp 14: 80 Wolf, 50 Bear
(2 waves) 120b (normal), 129r,1e,90k (mma) [losses 120b, 100r]
camp 15: 160 Fox
(2 waves) 200r (normal), 130r,20m,120k (mg) [losses 323r]
camp 16 : 190 Wolf
(1 wave) 190b, 80k (mg) or 190b,60xbows (vet) [losses 190B]
camp 17 : 69 Wolf, 80 Fox, 50 Bear,Furious Boar
(2 waves) 80b,170lb (vet), 200r,15m,55k (mg) [losses 80b,170lb,200r,8m]
G4
camp 18 : 60 Royal Bowman, 80 Royal Recruit
(1 wave) 136r,1e,133k (mg) [losses 136r]
camp 19: 60 Royal Longbowman, 50 Royal Militia
(2 waves) 200lb (normals), 67r, 153c (mma) [losses 200lb, 40r]
camp 20: 60 Royal Militia, 30 Royal Cannoneer
(1 wave) 99m, 1e, 170xbows [losses 99M]
camp 21 : 120 Royal Longbowman
(2 waves) 165b (normal), 220c (mma)[ losses 165b)
camp 22 :170 Royal Recruit
(2 waves) 200b ( normal), 99r,171k (mg) [losses 200b,99r]
camp 23:150 Royal Bowman, 30 Royal Cavalry
(1 wave) 180b,90k (mg) [ losses 180b]
camp 24: 80 Royal Longbowman, 40 Royal Cavalry,30 Royal Militia
(2 waves) 200lb (normal),180r,90k (mg) [200lb,180r]
camp 25: 80 Royal Longbowman, 40 Royal Cavalry,60 Royal Militia, Evil King
(3 waves) 200b (normal), 220lb (mma), 100r,170k (mg) [200b,220lb,100r]
Required units: 3500 Recruit + 2300 Bowman + 250 Militia + 800 Longbowman + 30 Elite Soldier + 270 Cavalry + 170 Crossbowman + 40 soldiers + 191 Cannoneers
MAX TOTAL LOSSES [3366R, 107M, 790LB, 2236B,1S] thease can be shared between all players
ofc normal gen can be any 200 gen
As I stated above this is a re jigged guild taken from a wiki map, not all my own work..i have tried to make it a friendly guide so we can use to boost players who haven't there mg or mma genrals, also to cut down on over priced and expensive to make militer troops