Hi guys,
Where I have been playing a real efficiency based type of play in the beginning, I am starting to value more the visual aspect of the game; like building a cool island. I am sorry to see that when I am building roads, the dirt patches on the island keep covering my 'infrastructure'. In other words... the dirt patches stay fully visible and roads disappear beneath them. This doesn't make a lot of sense and it messes up the view
Wondering here... if game producers are keeping it like this deliberately for a reason I do not know, as it doesn't make a lot of sense to me. At the same time, I am imagining I can't be hard to alter programming code to let roads dominate those terrain objects.
So what's up with the roads and dirt patches?